An all-new collection of both black-and-white and color erotic art photography, featuring the work of 74 leading photographers from the US, Europe, and beyond who have made a name for themselves with their female nude and erotic work, including Renee Jacobs, Thomas Karsten, Chas Ray Krider, Steven Lyon, Natacha Merritt, Craig Morey.
262 LETTERS IN CANADA 1996 for the first wife's death. Indeed Restless Spirits not only identifies a body of protofeminist or covertly feminist literatrne, but also reveals a relationship to the developing discourses of psychology anci psychoanalysis. It is ghostswho undo the relationshipbetween the psychological and the social, the public and the private spheres; where there are ghosts the heroine is not alone; where there are ghosts she is not mad. The individual stories in Lundie's volume make the best argument for reading this collection. We should be grateful that Restless Spirits has brought them back to life. (NAOMI MORGENSTERN) Thomas Waugh. Hard to Imagine: Gay Male Eroticism in Photography and Film from Their Beginnings to Stonewall Columbia University Press. xvi, 470. us $60.00 Identities require, indeed are produced by, collective memories. Memories themselves are not simply there, but are produced by shared images, by a discourse. The invention of photography coincides more or less exactly with the constitution of the modern homosexual subject. The increased accessibility of the technology of photography (and, later, film) provided for vastly increased opportunities to participate in the construction of perSonal images of desire. While it had always been possible for the wealthy traveller to bring back copies of antique sculpture or painting, photography democratized desire and, by making images available to a larger population, permitted the construction of a sexual identity. Thomas Waughs monumental new workmakes available more ofthese crucial images than one had ever believed were there. It is the product of years of work, in countless archives in many parts of the world. Naturally, since this is the first work of its kind, it cannot provide a full analysis, say, of cultural difference, of the relation between the national and the physical body, let alone the body politic. What it does provide, in its magnificent display of a varied vocabulary of male desire, is the raw material for works to come, perhaps from Waugh himself. What this study does above all is to put on display a male homosexual imaginaire. At the same time, it does not suggest that that imaginaire is transhistorical or transnational. If much finde -siecle pornography is now camp, it is not because the images have changed, or because we see better, rather because we see differently. Waugh's study also helpfully addresses the means of production. How did these images circulate? To what extent do they correspond to personal fantasies (the amateur photographer who enshrines his desire), to what extent are they the product of a pornography industry? Even if it is essential to know how images were constructed, marketed, and distributed, , there remains an extraordinary perversity of desire. What is it that, in an . I age of ephebes, allows one to prefer a body-builder, or the reverse? Why I HUMANITIES 263 are toes an erotogenic site for some, while others are left wondering at the mystery? While Waugh's study stops at the end of the 19605, one might wonder at the 'buffed' look of recent years, only to be followed by the new androgyny now in evidence. Waugh is particularly instructive on the various I covers' that have allowed for the circulation offorbidden rnaterial- such as nudism orbodybuilding . Not all of the images produced in these fields are gay (that is, the product of a gay man), but all are capable of a gay reading, of appropriation . Many of these photographs and journals needed to pretend, of course, to a non-erotic purpose in order to escape censorship, and conveyed their 'true' erotic message with a wink. Other images, such as those of the German FKK or nude physical culture league, have amore complex relation to eros. As someone like Hans Bliiher makes clear, these images of men frolicking or exercising were already political. If they were not already fascistic, they were appropriable with little change. They inscribed a body type and a relation to nature that could then be used against the unnatural, or entartet. The erotics ofthe gymnasium go back as far as Greece, of course, and they rest upon the assumption that nudity is non-erotic, even when the fictionality of that claim is self-evident...
Background: Older adult women are at risk for negative health outcomes that engaging in sustained physical activity can help prevent. However, promoting long-term maintenance of physical activity in this population has proven to be a challenge. Increasing autonomous motivations (ie, intrinsic, integrated, and identified regulations) for physical activity may facilitate enduring behavior change. Digitally delivered games for health that take a celebratory technology approach, that is, using technology to create new ways to experience valued behaviors and express valued beliefs, may be a useful way to target autonomous motivations for physical activity. Formative research with the target population is needed to design compelling intervention content. Objective: The objective of this study is to investigate older adult women's reactions to and thoughts about a photography-based, social media walking game targeting autonomous motivations for physical activity. Methods: During an individual semistructured interview, a moderator solicited feedback from 20 older adult women (age range 65-74 years) as part of formative research to develop a social media game featuring weekly walking challenges. The challenges were designed to target autonomous motivations for physical activity. Interviews were audio-recorded and transcribed verbatim. Two reviewers conducted thematic content analysis on interview transcripts. Results: We identified 3 overarching themes in qualitative data analysis. These reflected the playful experiences, value, and acceptability associated with the intervention challenges. Generally, participants understood what the challenges were asking them to do, proffered appropriate example responses, and indicated that the challenges would be enjoyable. Participants reported that the intervention content afforded many and varied playful experiences (eg, competition, discovery, exploration, expression, fellowship, humor, nurture, sensation). Further, participants indicated that the intervention increased their motivation for physical activity, occasioned meaningful shifts in perspective, increased their knowledge of various topics of interest, provided an opportunity to create valued connection with others, and provided health-related benefits. Participants suggested the intervention emphasize local history, nature, and cultural events. Conclusions: The photography-based, social media walking game with relatively simple game mechanics was well received and judged to be apt to bring about a wide variety of emotive experiences. A clear, geographically specific identity emerged as a key driver of interest for intervention content. Taking a celebratory technology approach holds promise for targeting autonomous motivations for physical activity in older adult women.
N2 - Background: Older adult women are at risk for negative health outcomes that engaging in sustained physical activity can help prevent. However, promoting long-term maintenance of physical activity in this population has proven to be a challenge. Increasing autonomous motivations (ie, intrinsic, integrated, and identified regulations) for physical activity may facilitate enduring behavior change. Digitally delivered games for health that take a celebratory technology approach, that is, using technology to create new ways to experience valued behaviors and express valued beliefs, may be a useful way to target autonomous motivations for physical activity. Formative research with the target population is needed to design compelling intervention content. Objective: The objective of this study is to investigate older adult women's reactions to and thoughts about a photography-based, social media walking game targeting autonomous motivations for physical activity. Methods: During an individual semistructured interview, a moderator solicited feedback from 20 older adult women (age range 65-74 years) as part of formative research to develop a social media game featuring weekly walking challenges. The challenges were designed to target autonomous motivations for physical activity. Interviews were audio-recorded and transcribed verbatim. Two reviewers conducted thematic content analysis on interview transcripts. Results: We identified 3 overarching themes in qualitative data analysis. These reflected the playful experiences, value, and acceptability associated with the intervention challenges. Generally, participants understood what the challenges were asking them to do, proffered appropriate example responses, and indicated that the challenges would be enjoyable. Participants reported that the intervention content afforded many and varied playful experiences (eg, competition, discovery, exploration, expression, fellowship, humor, nurture, sensation). Further, participants indicated that the intervention increased their motivation for physical activity, occasioned meaningful shifts in perspective, increased their knowledge of various topics of interest, provided an opportunity to create valued connection with others, and provided health-related benefits. Participants suggested the intervention emphasize local history, nature, and cultural events. Conclusions: The photography-based, social media walking game with relatively simple game mechanics was well received and judged to be apt to bring about a wide variety of emotive experiences. A clear, geographically specific identity emerged as a key driver of interest for intervention content. Taking a celebratory technology approach holds promise for targeting autonomous motivations for physical activity in older adult women.