- Short papers (2-4 pages) describe work in progress, smaller projects that are not yet ready to be published as a full paper, or new progress on projects that have been reported elsewhere.
- Competition papers (8 pages) describe research related to one of the conference competitions, including the design of new competitions and in particular submissions to existing competitions.
- Vision papers (8 pages) describe a vision for the future of the Games field or some part of it, are based on extensive research and include a comprehensive bibliography. Standards for competition papers are as high as for other CoG papers, and standards for vision papers are higher.
- Demo papers (2 pages) describe work in progress and will be presented during a demo session.
Peer-review is **double-anonymous**.
Submission deadlines (which will *NOT* be extended): - 1st March, 2022: Regular Papers (Full Technical Papers) - 14th May, 2022: Auxiliary Papers (Short, Competition, Vision, and Demo) - 14th May, 2022: Travel Grants - 11th June, 2022: Games Industry Talks - 30th June, 2022: Early bird (and author) registration - 21-24th August, 2022: Conference.