April 23rd Meeting - Corona SDK

38 views
Skip to first unread message

Christopher Judd

unread,
Apr 17, 2013, 11:22:44 PM4/17/13
to ci...@googlegroups.com
Our next CIDUG meeting is April 23rd and is a presentation by 
Doug Davies entitled "Corona SDK". 

The presentation will begin at 6:30.

For this event, we will be meeting at the OCLC. The address is 

Kilgour Auditorium 
6600 Kilgour Place 
Dublin, Ohio   43017-3395

Abstract:

Corona SDK is a cross platform mobile app development environment that promises 10x faster development time.  It’s been used in some of the most high profile games in the App Store including Bubble Ball and Major Magnet (and now — Buttermilk The Bouncing Baby Goat).  This presentation will introduce you to the Corona SDK and Lua.  You’ll be introduced to Lua syntax and several of the Corona APIs by building a Space Invaders type game from the ground up.  You’ll see why something that use to take 10 lines of code can now be done in 1.

There will be a special giveaway provide by Corona Labs.  So stick around to the end and see the unique way the winner will be chosen.

Bio:

Doug Davies has been a professional software developer for 28 years and has worked for high profile companies such as WordPerfect, CompuServe, AOL, and OCLC.  He started Funky Visions in 2009 after discovering the Box2D physics engine and rekindling the expertise he acquire while working on the NeXT version of WordPerfect (surprising how little Interface Builder and Objective-C has changed since the 90s).  He has 6 games in the App Store including the highly successful Jiggle Balls and not so successful Tramp Stamp.

Doug Davies

unread,
Apr 22, 2013, 9:47:47 AM4/22/13
to ci...@googlegroups.com
For those that want to follow along tomorrow and pre-setup your environment, the slide deck and project we will be using are here:

I can't guarantee the slide deck won't change before tomorrow night, but the project shouldn't.

You can also install Corona SDK from here:

http://developer.coronalabs.com/downloads/mac


I will also be using Outlaw Game Tools IDE (formerly known as CPM) but it's not a requirement.  It just makes building and running a one-click process.


http://outlawgametools.com/download


See ya all tomorrow night.

Doug Davies

unread,
Apr 24, 2013, 11:11:41 AM4/24/13
to ci...@googlegroups.com
Thanks to everyone that attended.  I'm trying to massage this presentation into something I can submit for CodeMash, so your questions and feedback were helpful.  If anyone proceeds further with the demo I'd love to see what you come up with.


doug
Reply all
Reply to author
Forward
0 new messages