The Mesh object returned by mesh_from_stl has a member variable called
vertices which is just a numpy array listing all the X, Y, and Z
vertices of the nodes of all the triangles. You should just be able to
scale this array directly, i.e.
```
mesh = mesh_from_stl('MiniFig.stl.bz2')
mesh.vertices *= 2
```
Hope that helps,
Tony
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