Hithere.
I just installed Cubase 12pro and i tried changing key commands - macros -duplicate track without data.
The thing is that this copies the track with the data.
Am i missing something?
If you Render In Place your duplicated Track it will create a new Audio File that the dupped Track uses while the original Track will continue to use the original Audio File. Now changes you make to one Audio File will be separate from the other.
You can convert a shared copy to a real copy by selecting Edit > Functions > Convert to Real Copy. This creates a new version of the clip that you can edit independently. The new clip is automatically added to the Pool.
For a different channel strip (so you can pan one left and the other right), you'll want to click the Duplicate Track button, to the right of the "+" button at the top of the track list - or press Command-D.
Ok, I know you may be aware of this, perhaps. If you can't get David's excellent book, it is very recommended for you to watch one or twelve of the many,many FREE vids out there on basic use of Logic. It will help you out. Macprovideo.com is also another great purveyor of content, although they do charge a bit for their training.
The forums will help you out, and will naturally expect you to have some basic level of knowledge. This is not a rant, but a communication which will help us and you ALOT. It will also speed your work flow tremendously as much of Logic's power is located is some drop down menu, kinda hidden.
When I duplicate a MIDI instrument track, checking the "Events" box but NOT checking the "Link to original" box, it acts as if linked. That is, if I select MIDI events in the new track, it automatically selects the similar events in the original track. If I delete something in the new track, it's also deleted in the original.
FYI. If I want to duplicate a midi track I either insert a new instrument track or a new midi track. I highlight the original and hold down CTRL to drag the data to the new track. This copies the midi without fuss.
I hadn't actually checked when I posted that but it does indeed (on my machine anyway) only affect DnD, not Duplicate track (which I've checked with both plain MIDI and Simple Instrument Tracks). So I can't replicate the OP's problem either.
Argh, I left out a crucial detail in my original post. The behavior of selecting all tracks in addition to the one I'm working on only happens when selecting from Now to End using Shift-Alt-F6. Please see the video below. The behavior is identical whether Preferences -> Editing -> "Copy Entire Clips As Linked Clips" is set or not.
@John Vere But I don't want to click everything in the track. I want to click everything from a selected event onward, in a track that's a duplicate of another, but unlinked. That's the tremendous value of Shift-Alt-F6, or was.
I see. This is like in Wave lab a feature I use a lot. You use either Shift/ Home to highlight to the left. Or Shift /End to highlight to the right. I dislike the slow way Cakewalk does this after a Split. You have to change it in preferences each move.
WHY? I have a project for an existing show where the talking head needs to do a quad split and I really don't want to waste time manually adding 3 new audio tracks, adding their effects, then (because we cannot copy and paste effects settings in the audio mixer) manually setting them all.
Not sure I understand your situation with the talking heads, but as a suggestion - next time if you are using common effect across multiple audio tracks - first set up a submix track that contains the common effects and route all your talking heads tracks (and any additional tracks you add and want to have processed with the common effects) to the submix track.
To either upvote current feature requests, or create new ones, the place is their UserVoice system. Search over there, and you'll probably find several on this sort of thing. Upvote one or more, and maybe come back here and post a link for others to go upvote.
I made a KM macro for this, so SF could it too.
I use this when i am working on a film, like adding SFX's. I made tracks that go to a bus, have a color, etc. Then, i need another track similar to this. I could make a template track, and i have done that, but it is much quicker if i already have such a track, to duplicate it, without the playlists.
So, tracks>Duplicate... and then deselect everything except Group Assignments and Insert After Last Selected Track.
So, the new name is always different and depends on the kind of track. And therefore i cannot put the name in the macro.
What WOULD help if the macro reads the last number and does +1.
In case of no number at the end of the track it adds 2.
Would that be possible? (of course it is, but is it simple?)
But, do you think it is possible, when the TrackRename is open, SF can delete the last 4 characters; "dup1", then read the current name, and if there is a number at the end, add 1 to it.
So, if i duplicate track "Dialog19"
The duplicated track will first be called "Dialog19.dup1"
Could SF turn this into "Dialog20" ?
What's the full name of the track you are trying to duplicate, before the duplication?
Looks like it doesn't match the regular expression I've made.
If I test with an audio track named for instance "Audio 5" (and there's no "Audio 6") then it duplicates the Audio 5 and renames it to "Audio 6".
Oh, did you edit your post or did the forum alter something?
I'm confused now. Why should 11.dup1 not be renamed to 12? If you have a 11.dup1 it must be because you are trying to duplicate "11", in which case I suspect you want "12"?
With no accessible 64-bit Audacity build available, GarageBand has become my new digital recording solution on MacOS. In this series, I hope to fully explore nearly all of GarageBand's many features. In GarageBand Part 1: The Basics, I covered creating a project, recording simple audio, GarageBand's playback controls, and exporting your recording. That blog also contains a keyboard shortcut reference and growing list of accessibility issues.
In this blog, I'll try something a little more elaborate. Mixing and mastering. Many years ago, I recorded some songs on an analog four-track cassette recorder, and later made an Audacity project file from the master tapes. I intended to eventually remaster those old recordings. Why not remaster them with GarageBand instead?
It's just as easy to take the defaults and set these values in your new empty project. After you create a new project, find the Tempo slider control using the Item Chooser (VO+I). Interact with it, then use VO+Shift+Left and Right Arrows to set the value to 68.
The download contains four WAV files, one for each audio track in my original recording. To import these files in GarageBand, copy them from Finder (Command+C) and paste them in GarageBand (Command+V). With VoiceOver enabled, VoiceOver focus must be in the Tracks group.
First, I examined each track individually and got a feel for what I was working with. I did this by using Up and Down Arrow keys to select the current track, along with the S key to play the selected track solo.
All four tracks are acoustic guitar. The first two tracks cover the duration of the song. The third track comes in after eight bars. The fourth track was a throwaway that I didn't want in the final mix, so I muted it with the M key. Overall, there's some dead air at the start and end that must be deleted.
Your new project probably contains an empty default track. Find this track and delete it with Command+Backspace. Use the S key to identify this track. It's empty, so it will play nothing. If you created a software instrument track, the S key will play a tone from the Musical Typing feature. This is an onscreen keyboard window that you can close with Command+K.
While the song played, I created a basic (or static) mix by setting volume and stereo pan for the three remaining tracks. I opened the Item Chooser (VO+I) and typed pan, which gave me instant access to the pan control for each track. The Volume control is adjacent to the Pan control. To adjust these controls, interact with them then change their values with VO+Up and Down Arrow. While you mix, the S and M keys solo or mute the current track.
While that's a fair representation of my sloppy musicianship, I'd like to liven it up a bit. Fortunately, GarageBand provides a library of effects that can turn even the most mundane recordings into quality productions.
Be aware that the Up and Down Arrow keys are context-sensitive. With focus in the Tracks Group, these keys select the current track. With focus in the Library Group, they select the current effect or category. VoiceOver gives you no audible feedback. It's up to you to know what you're changing.
With the desired track selected, I used Item Chooser to jump to the Library Browser. Effects in the Library Browser are organized in a non-standard tree control. Use VO+Arrow keys to navigate the control and select different effects.
There's an easier way to change the effect. GarageBand has a search box adjacent to the Library Browser. Enter an exact effect name to find it quickly, or type something generic like echo to generate a list to choose from. This is much easier to use than the non-standard tree control.
I added the Cascade effect to track one, the Natural Stereo effect to track 2, and the Echo Strum effect to track three. Adding an effect to a track changes the name of the track to match the name of the effect. Mixing is an iterative process. As I added effects, I found myself going back to adjust volume and pan. Here's what I ended up with.
If you tried several effects and then tried to get back to the original track, you probably found you had to hit Command+Z a lot. There's no easy way to remove an effect after adding it. One solution is to duplicate a track and keep one unmodified while trying effects on the second.
3a8082e126