Quick Heal Total Security Upgrade V22.0 Download ((HOT))

0 views
Skip to first unread message

Begoña Windell

unread,
Jan 25, 2024, 1:31:32 AM1/25/24
to chlorchandwobbsub

Despite being too small to ride, Hyaenodon are still popular pets. Their intelligence means they train well, and their natural pack mentality makes them excellent hunting dogs. Their ability to quickly recover health by consuming raw flesh off the bone ensures they can take punishment yet continue to fight, and they can efficiently preserve meat in specially-crafted saddle-bags.are still popular pets. Their intelligence means they train well, and their natural pack mentality makes them excellent hunting dogs. Their ability to quickly recover health by consuming raw flesh off the bone ensures they can take punishment yet continue to fight, and they can efficiently preserve meat in specially-crafted saddle-bags.

- Texture Resolution settings no longer affect Terrain geometry quality
- You can now optionally specify administrators for a server by numeric SteamID, so that only certain specific steam users can have access to the admin commands, and these users do not have to enter an admin password
- If there are multiple bed/sleeping bag points overlapping on the same area on the respawn UI, upon clicking one you will now get a popup list to choose between them more easily.

177.2
- Audio settings now load properly
- Subscribed Steam Workshop Mods now refresh/update/download automatically in the Host Session UI
- Fixed a potential server-side crash with dragging ragdolls
- In PvE, knocked-out dinos are now damageable by the team that knocked them out (requires server update)
177.1
- Fixed the (likely) performance draining issue with dedicated server!
177.0
- You can now make the T-Rex ROAR!!! with alt fire. The first of many ;)
- New Structure: Reinforced Steel Vault, for when you gotta store a crapton of items with maximum security
- New Structure: Wood Spike Barricade, for when you just gotta build a quick defense on the cheap.
- New structure: "Bookshelf" to store mass quantities of blueprints and notes and implants
- Custom Skinned Mammoth Saddle & Sabertooth Saddles
- Storage Boxes now only use slots, not weight
- New Cosmetic: Dino Spectacles (Respawn to get them, or if necessary send them through the Steam Inventory using Obelisks)
- Major improvement to asynchronous background streaming, resulting in smoother overall performance when moving through the environment
- Can now adjust a setting for whether you want your dino to auto-collect inventory from things it kills
- Locked Doors now always accessible by Tribemates (PIN-coded doors follow the governance setting)
- fixed fall damage to never get a super high instantaneous velocity, is now time-based.
- fixed water jar blueprint
- Supply Drops now give crafted items again, albeit at adjusted rates
- Tribe governance can now be reset
- Flyers do 60% less damage to structures
- Guns/explosives are 20% more effective against dinos
- Doubled number of item slots on "Smithy", "Fabricator", etc
- Flyer-carried characters are now dropped if line-of-sight is broken, can't go thru structures
- Flyer-carried characters' inventory weights are now added to the carrying Flyer's inventory Weight

176.0
- Unversioned Update: Rewrote distance field shadowing for 7 miliseconds per frame saved on Titan X. Should be significant for any other cards that have Distance Field Shadowing enabled.
- Fixed remaining ladder climbing error
- You can now walk all your dinos backwards
- Removed the Dino Inventory Slot limits
- Raised the dino fall damage velocity threshold by about 33% and decreased fall damage by 33%
- Upped the Argentavis' Stamina by 150%, to better enable long-distance flight, it loses stamina when flying as the Ptera.
- Blue Supply Crates that weren't appearing are fixed.
- From the backs of dinos, only doors are now activatable. Otherwise [E] will dismount.
- Drop-All no longer drops equipped items (dino saddles etc)

175.0:
Note about fall damage: non-ridden, tamed dinos do not take fall damage.
- Dino inventories now have limited slots (this was always intended, the value was just inputted incorrectly prior to now ;)
- Argentavis can now also pickup characters, with a higher weight limit than Pteranodon
- Nerdry Glasses and Rex Bone Helm are now paintable
- Fixed bug where Tribe data could be lost or corrupted, and bug where players who left Tribe would still be considered as "in" the Tribe.
- Majorly reduced stalls when streaming in new area zones
- Added a radial "Whistle Wheel" that you can use to choose from among the many whistles now available. Access it optionally by briefly holding the "Whistle 'You Follow'" key!
- Only female creatures can lay eggs now. I know, this makes me sad but it had to happen ;(
- Added volume slider for voice chat
- Eliminated delays upon Dino AI finding new targets, make the AI's snappier and more lifelike. Also made tamed Dinos cancel their current movement whenever they are given a new order/AI-state, making them more pro-active.
- You can now open gates with the [E] / Use key when riding a Dino, without having to dismount
- Tribe Governance Options. Tribe Manager now has "Government" options which can (currently) only be set upon creation of the Tribe. When you are invited to a Tribe, you can now view the Tribe's governance options in the Activation menu before deciding whether to join. If you wish to change this afterwards, Merge the Tribe into a new Tribe.
- Server startup time dramatically reduced.
- More efficient RAM usage of the TheIsland zones streaming
- Improved perf on GPU particles
- Dinos now take fall damage properly
- Better dino following logic, and fixed a bug where following dinos weren't sprinting like they should have been
- Oxygen Enhancing stew is now twice as powerful
- Rockets now have gravity and drop over time, no more infinite range rocket shots
- Crops now grow at 2x speed
- High-level surface supply crates now only give blueprints, was too OP for them to give fully-crafted items
- Piranhas now spawn in larget groups
- Megalodons can't beach anymore
- Fixed a server-side PhysX crash
- New: Craftable Headlamp item
- You can now access patch notes from within the game :)
- Environmental Resources now replenish twice as quickly and less range required away from human structures
- You can now 'Drop All Items' from remote inventories, which drops them onto the floor
- You can now press 'D' when highlighting an item in Inventory to drop it, you can also press Ctrl-D-Num to instantly drop a slotbar item. Power-users!!!!
- Behemoth gate can now be built on non-flat ground, and all dinos can now move through Dino Gate properly now.
- Ladder Climbing can properly be activated from above in all cases now.
- Added "Go Aggressive" and "Go Neutral" ranged whistle commands. "Go Neutral" also clears aggro, so is good for quickly recalling your dinos from an attack.
- Flyers can now carry other dinos, as well as humans
- New server browser that is more akin to Steam's server browser, allows asynchronous retrieving and filtering searching from among ALL servers, not just a handful.
- In PvE you can now drag unconscious players who are logged-out. Necessary, for now, to prevent people from logging out within your base and thus permanently "occupying" your base.
- You can now activate "wander" mode on tamed dinos, which will make them wander as they normally do in the Wild. Useful if you want mild hunting or just to have them feel more natural when penned-up (gotta have that Dodo farm naturalism). Coming soon: "Hunt-and-return radius" mode :)

174.31
- "EnablePvPGamma=true" server option will now work ;)
- Added move-and-copy logic to saving to avoid any corruptions of save or tribe data
- Fixed a stat math problem with Downloading Dinos via the Obelisks
174.3
- Gamma adjustment now disabled on PvP/Hardcore servers (by server-side default). Unofficial Servers can force allow gamma adjustment on PvP/Hardcore with this commandline/INI option:
EnablePvPGamma=true
- Replenishing times on all resources reduced by 40% (will replenish faster)
174.2
- Fixed Spinosaurus crash that was affecting Official Server 17
- Mounted Sabers can now jump -- is wicked cool to attack when doing this, increases forward momentum
- Improved Tamed dino climbing, and following distances
- Fixed main menu UI threading crash
- Trikes now have 25 percent more hp and thirty percent more damage
- Stegos buffed 10 percent more dmg and fifteen percent more HP
- Increased brightness of night by 17% (where outside exposed to the moon. forests/shadowed areas are just as dark as they ever were ;)
- Can no longer drag living unconscious players/dinos in PvE that aren't on your team.
- Changed spear Weight to 3 (from 6)
174.11
- Lessened rate of torpidity recovery relative to max torpidity for wild unconscious dinos. This is a server-side change. Also increased speed recovery for Tamed Dinos! Win-Win!
174.1
- Fixed female Saber riding anims
- Low chance to get metal from ALL non-metallic rocks, albeit more commonly from smooth river-rocks. And better with picks, of course. This will not take effect on Official Servers until they are upgraded to 174.1 overnight.
- Reduced explosions damage onto metal structures by 50%. This will not take effect on Official Servers until they are upgraded to 174.1 overnight.
- Increased piranha turn rate.
174.0
- Raised Max Player Level to 64, providing 120 additional Engram Points
- Raised Max Tamed Dino Level Additions to 38
- Fix for Flyer Stamina.
- Fix for Gas Consumption Rate. 30x improvement
- Armor durability rebalancing. 3x durability
- Tripled the metal content of metal and rich-metal rocks
- Re-added a small chance to get metal from river-rocks. Thanks for the feedback everyone, it makes sense to provide an alternate less-intense progression path ;)
- Prevented tamed dinos from drowning so easily
- Changed autodestruct in PvE structures to 18 days, and made it so that rather than automatically demolishing itself, the structure then gives the option for anyone to demolish it via radial menu.
- Made Smithies and other containers automatically have the necessary engrams when new engrams are added, rather than having them be rebuilt
- Made it clear via description that the Food Preservation Bin requires Sparkpowder to preserve food, and that it can also create Beef Jerky.
- Added Option to disable Torpor screen flash (purple flash)
- Dino Knocked-Out state will now hold until the Dino's Torpor reaches 0%, previously they could exit earlier. However, their Torpor will decrease more quickly based on how much their maximum Torpor level is -- so that higher-level Dinos are naturally more difficult to keep knocked-out.
- Increased effectiveness of temperature insulation by 20%
- Bronto saddle can now be equipped properly :)
- Non-water Dinos will now attempt to swim to the surface and not drown :)
- Fixed armor insulation values & UI display (wasn't displaying hyperthermic insulation properly): cloth now adds positive hyperthermic insulation, all other armors currently add negative hyperthermic insulation but now scaled more appropriately. Swimwear coming to add more positive hyperthermic insulation!
- Fixed LOD's on dino gates and other assets
- Mid-size dinos (less than Rex, such as Stego etc) now properly fit thru the Dino Gate. For large-tier dinos you need still a Mega Gate, of course.
- Fixed crafting table requirements on a number of items, to now display their proper crafting table in the Engram UI (i.e. now it says that a Smithy is required to craft a Spinosaurus Saddle)
- Adjusted Spawn Rates: Piranhas more common on insland lakes/rivers (they were missing primarily), Carnos less common everywhere, Spinos less common everywhere
- Reduced Spino overland run & walk speeds by 25%
- Fixed a bad damage multiplier for explosives on Wood structures (like several times too strong :-P)

173.0
- Spinosaurus! Fear the beast!
- New Structures: Spike Wall (great for defending against incoming tribe dino attacks) and Food Preservation Bin items, and Beef Jerky!!! (Sparkpowder+Oil+Cooked Meat or Cooked Prime Meat+hour wait == SUPER LONG LASTING FOOOOOD!)
- General GPU optimizations plus new graphics configuration options: Mesh LOD slider, High Quality Materials checkbox (disabling this and restarting will have tremendous perf savings at the cost of less detailed terrain materials), Subsurface Scattering Checkbox (disabling this will make plants and skin material look a little less good, but also save a lot of perf)
- After login you now get a message indicating how you died if your character was killed when you were logged out (needs more details added)
- Pteras now land better when out of stamina, won't eject you as soon
- You and dinos can attack when no stamina now, however doing so will increase your torpidity
- Slight purple overlay when torpidity is increasing
- Spoiling timer exploits fixed
- Various ways to teleport into people's houses seemingly fixed
- Grenades rebalanced, 60% damage reduction vs structures and now also require oil to craft
- PvE structures that haven't had a Tribe/Creator nearby in one week are now auto demolished. Can be disabled on player-run servers.
- Structure Limit now configurable for player-run servers
- Non-Tribe Flyer Carrying now an option for PvE servers
- Added Rich Metal and Regular Metal Mountain Rocks
- Metal Tools' durabilities fixed
- Character bodytype presets
- "Find Mods" button added to Host Game Menu
- Rare Limited-Edition Cosmetic Item Skin drops: Nerdry's Glasses (from the bellies of Dilo's) and Rex Bone Helmet
- Land dinos now lose stamina when swimming while mounted, Amphibious dinos (turtle, sarco, etc) now regain stamina much more quickly in water
- Unconscious dinos being tamed no longer can be harmed by non-tribe players in PvE
- Fixed bug where Generator with cables attached could not get its inventory accessed
- Tribe ID's and Player ID's are now guaranteed to be unique. Should eliminate future cases of player/tribe body snatchers.
- Realtime time and current map now indicated on pause menu
- Downloading mods at the Host Game screen now indicates download progress, mods that have been updated on Steam Workshop will now redownload
- Broodmother will now give Dossier and Steam Achievement correctly when defeated
- You can now set the temperature scale to Fahrenheit in the Options menu
- Upped bullet damages by about 20%
- Your current Biome/Temperature now updates correctly when riding a mount
- "Transfer Tribe Ownership" button is now clickable properly
- Base Carno damage buffed from 30 to 50, base Rex damage buffed from 50 to 80
- Rate of health recovery from mounts consuming corpses or trees is reduced (was previously essentially granting mounts nearly instant health recovery)

New server commandline/INI options (GamerUserSettings.ini [ServerSettings] section or "?Option=Value" for commandline argument):

bDisableStructureDecayPvE=false
bAllowFlyerCarryPvE=false
MaxStructuresInRange=1300

quick heal total security upgrade v22.0 download


Download Zip >>> https://t.co/Af43Szhq9h



8d45195817
Reply all
Reply to author
Forward
0 new messages