So in save editor, the colour drop down menu has different colours, available in game, but may be for certain things ie. rim. Being a rim colour. These colours can be used as primaries, perls and seconds on your main ride, instead of just limiting it to the rim colour PM me if you need help with links, or anything else I may be able to guide you with.
Maybe its because you are saving it in the house garage and not the vinewood one.. i never had this problem the only time i have it is when sometimes i fail too store my car online and have to do the process again so when i back out too single player my car appears yellow
I know its stupid, but is it fine showcasing the colors with a plane? I may try spawning the Cargo Plane and combine these colors in the same time (not gonna advertise or anything. wanna know how to get the Cargo Plane *SPOILERS!* from Trevor's mission? PM me)
Gran Turismo 6 is the sixth main game in the Gran Turismo series, the second released for the PlayStation 3. Announced by Polyphony on May 2013, it was released 6th December 2013 for Europe, the Middle East, and North America. The game also featured micro-transactions for in-game credits up to March 28, 2018.[1]
Most game modes from Gran Turismo 5 have been carried over, although some have been renamed or overhauled. Upon release, the game contained an A-Spec mode, Arcade Mode and Online Lobby. A B-Spec mode and Track Designer were added as part of a post-release update.
New Community elements were added within Gran Turismo 6, including social media cross-interfacing. Cross-device compatibility was included, which allowed users to connect smartphones and tablets with iOS and Android to their PlayStation at track editor application.[2]
Community Clubs were available until March 2018, which allowed users to set private clubs up for online racing, as well as to create leagues and community forums to merge the game-world into the real-world.
The GT Academy program, which attempts to invite Gran Turismo players into real-life motorsport, used the GT6 demo as a platform. The 2014 and 2015 editions of the event used the retail version of the game, both of which introduced new Nissan race cars to the game (Nissan GT-R NISMO GT3 Nissan GT Academy Team RJN '13 in 2014, and both the Nissan Zytek Z11SN Greaves Motorsport '13 and Nissan GT-R LM NISMO '15 in 2015).
Presumably as an anti-cheating/hacking mechanism/region locking Gran Turismo 6 like GT PSP has limitations with save files by design (local account tested, both with the same name just different progress, on 2 different PS3s, not with a PS account synced, stock hard drive in both, may or may not effect PS3 device IDs or local user matching).
So the user can copy them to a USB or an external hard drive for moving sake, say the player wanted to format the hard drive or something else and move it back. So they can back it up but not share it and move it to another PS3 due to preventing cheating, save file editing, sharing save files.
The way save file checks work is that if the game upon loading up detects the player's save file on the original user account it was created on it (loading with a different account on the same PS3 won't load the save and present the save deletion prompt or to quit back to the PS3 XMB) will load normally.
If it is loaded by another PS3 user (on the same PS3 or a different PS3 but same username characters used it may determine it as a different user as while the same name it would be technically a different account number/name in the background then how it seems on the surface) when loading the game, it will request save file deletion and to create a new save file forcing the player to restart their playthrough from the beginning.
Another possibility is if the same user tries on two PS3s and wants to move their save file from one PS3 to another PS3 (for the sake of the console dying/being replaced as a plausible scenario same as swapping PSPs and using the same memory game in a different model or another of the same model) (testing with 2 local accounts on two different PS3s with the same name and hoping it can pick up on the same characters/same intended user) it will do the same and request deletion of the save file.
No region testing has been done to see if the game detects a game from another region (likely as regardless of region it is still based on the original and another user (regardless of PS3) the original save file was created on and by the original user not being loaded by another user.
So it may not be a case of the hard drive/device ID just different consoles even if the same local user name it may determine it as a different user. Untested with PS3s and PSN accounts synced to both or cloud saves. A similar situation happens with GT PSP saving locking and moving memory cards to another PSP.
A place for all the save state hacking information that you'll ever need. You can unlock all sorts of capabilities and content using save state hacking. This save state hacking helps leagues create fully custom seasons.
Backyard baseball 2001 and 2003 work very similarly when saving your season. Each season you create a coach file will be created that will look like this BackyardBaseball.c04. The number at the end of this file will change but it is a standard text file that can be opened in any text editor. Notepad++ is a common editor for these files. There have been many contributors to the research of save state hacking including but not limited to Crazyei8hts, Yurya, Majestic Yeti,JibboDaHibbo and Gschlim.