The DirectX End-User Runtime Web Installer (DXEUDRI) is a software package developed by Microsoft that simplifies the installation of DirectX, a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming.The package consists of a collection of DirectX libraries and components required to run several graphical interfaces on Windows.The runtime includes support for a wide variety of hardware and software, including graphics cards, sound cards, and other hardware, as well as support for a range of programming languages and APIs.Includes DirectX 9.0, 10 and 11The main download of DirectX, dxwebsetup.exe will download all currently available versions of DirectX and its updates including DirectX 9.0, 9.0c, 10 and 11. This particular version was released in June 2010.After extracting the files in a directory, you can run DXSETUP.exe which will update a Windows 7, Windows 8 or Windows 10 system will all of the required libraries to run DirectX-compliant applications.Not all of these libraries are installed by default on Windows 10, so DirectX End-User Runtime Web Installer application may be necessary.This web installer includes many of the fixes for errors encountered with older versions of the installation for a variety of graphics cards such as MSI, NVIDIA, AMD.Note about the installerDXEUDRI also automatically detects the hardware configuration of the user's PC and only downloads the components of DirectX that are needed for the optimal performance of their games.Features of DirectX Runtime
The Microsoft DirectX End-User Runtime installs a number of runtime libraries from the legacy DirectX SDK for some games that use D3DX9, D3DX10, D3DX11, XAudio 2.7, XInput 1.3, XACT, and/or Managed DirectX 1.1. Note that this package does not modify...
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I just subscribed the $19/mo plan and downloaded the installer. But when I start the installation. It says there is a problem with this windows installer package. A DLL required for this install to complete could not be run. Contact your...
The following is for NSIS installations where the source is a media such as a DVD, CD-ROM, or otherwise can store the 100mb+ DirectX installation. As the installer will be on fixed media, we can save installation time and user's hard drive space by running directly from the source media, rather than coping install files.
When you get the file, you will need to extract the contents, rather than installing the runtimes. To do this, you will need to run the file in a command line as follows, defining the export location in the /T parameter:
You will need include the full DirectX installation files on your final media and outside of the NSIS installer itself. This allows the DirectX setup to run and install without copying DirectX Setup files to the user system.
To make things easier on yourself, create a new Section for DirectX. NSIS will run the section while installing. The placement of the section could go anywhere, but it's highly recommended that DirectX be the last install section after everything else is complete. This is incase DirectX fails, your software will be installed.
The variable $DirectXSetupError is used to force NSIS to pause while the DirectX setup is running. You can use the error code to further script error handling, but a variable is required to be there in order for NSIS to wait.
DirectSetup is the direct interface to the DirectX setup application. For this you will still need to have all of the DirectX setup files on a fixed location in relation to the NSIS installer you create. This script will also require the use of the System plug-in, which is included in NSIS.
While not required to use, you can use this code to return the user's currently installed DirectX version. Keep in mind that since DirectX9, Microsoft hasn't changed the reporting of DirectX versions.
This function will run the DirectX install. The command will wait here until the install process is complete, returning errors and writing DetailPrint statements. You will need to replace $DirectX_SRC with the location of the extracted DirectX Setup files.
There's a way to have the DirectSetup run callbacks which update the current status of the DirectX install. However, I can't seem to get my head around running callbacks with the System Plug-in. Any assistance in this is greatly appreciated!
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