If Mageta dies (or if Randall says that he is no longer relevant to the plot, which I hope is soon), I am replacing him with Mordant. Wiz na kurr sa party optimization, I miss being wizard; bahala na si Batman since kaya lang naman ako nagdefender ay para mapuno yung slot—hindi ako masaya maging defender… nobody cares about party role optimization, so why should I?
I like the coincidence that House Phiarlan’s symbol is a hydra and Mordant weapons are made from the venom and digestive juices of a Mordant Hydra. Heck I even named him after the hydra. Lolz.
This build completes at 11 with preemptive strike against Poison Immunity with Venom Hand Master at level 14. Level 16 will have Improved Tome of Readiness for Illusory wall every encounter. Yummy.
I could use some help optimizing purchases.
******************************************************** Mordant d'Phiarlan, level 14 Eladrin, Wizard, Phiarlan Phantasmist Arcane Implement Mastery: Tome of Readiness Background: Adventurer's Scion (Adventurer's Scion Benefit)
FINAL ABILITY SCORES Str 10, Con 14, Dex 15, Int 22, Wis 19, Cha 14.
STARTING ABILITY SCORES Str 9, Con 13, Dex 12, Int 16, Wis 15, Cha 14.
AC: 27 Fort: 22 Reflex: 26 Will: 27 HP: 76 Surges: 8 Surge Value: 19
TRAINED SKILLS Arcana +20, Diplomacy +14, Dungeoneering +16, Insight +16, Nature +16, Religion +18
UNTRAINED SKILLS Acrobatics +9, Athletics +7, Bluff +9, Endurance +9, Heal +11, History +15, Intimidate +9, Perception +11, Stealth +9, Streetwise +9, Thievery +9
FEATS Wizard: Ritual Caster Level 1: Mark of Shadow Level 2: Arcane Implement Proficiency (Dagger) Level 4: Versatile Expertise (Light Blade/Dagger) Level 6: Superior Weapon Proficiency (Accurate Dagger) Level 8: Poison Inured Level 10: Phantom Echoes (Retrained to Persistent Poison at level 11) Level 11: Spell Focus Level 12: Acolyte of the Veil Level 14: Venom Hand Master
POWERS Tome of Readiness: Color Spray Wizard at-will 1: Thunderwave Wizard at-will 1: Winged Horde Wizard encounter 1: Grasping Shadows Wizard daily 1: Horrid Whispers Wizard daily 1 Spellbook: Sleep Wizard utility 2: Shield Wizard utility 2 Spellbook: Memory to Mist Wizard encounter 3: Hypnotic Pattern Wizard daily 5: Visions of Avarice Wizard daily 5 Spellbook: Web Wizard utility 6: Refocus Wizard utility 6 Spellbook: Emerald Eye Wizard encounter 7: Twists of Space Wizard daily 9: Visions of Ruin Wizard daily 9 Spellbook: Summon Succubus Wizard utility 10: Illusory Wall Wizard utility 10 Spellbook: Repelling Shield Wizard Encounter 13: Illusory Assailant
ITEMS Torc of Power Preservation +3, Shimmering Feyweave Cloth +3, Mordant Silvered Accurate Dagger +3, Illusionist's Gloves, 12,800GP
RITUALS Comrade’s Succor, Unseen Servant, Brew Potion, Enchant Magic Item, Dark Light, Disenchant Magic Item, Linked Portal
********************************************** Implement attacks with accurate dagger at +18.
Sources of Save Penalties: Spell Focus (Feat): Wizard Attacks Mindfire(Phiarlan phantasmist feature): Charm, fear, illusion, or psychic attacks Persistent Poison (Feat with Mordant weapon property): Poison Attacks Illusionist's Gloves: Illusion attacks with CA
Dailies (with keywords) with Save Penalties Horrid Whispers (Arcane, Illusion, Implement, Acid, Poison) Save Penalty 6, 8 with CA Visions of Avarice (Arcane, Illusion, Implement, Zone) Save Penalty 4, 6 with CA Visions of Ruin (Arcane, Fear, Illusion, Implement, Zone, Acid, Poison) 6, 8 with CA |
Lolz, i was told by the CO boards that the assassin MC feat grants me the use of any weapon i am proficient with as an implement and that one can use an implement one is proficient with with any power with the implement keyword. I freed up one feat slot.
And unlike what i had thought that persistent poison has a prereq of poison inured, it doesn't. I freed up another slot. Gosh.
Two Feat slots freed. Yay. This build can actually start playing immediately at level twelve. Yipeeeee.
I looked up mordant in wiki: http://en.wikipedia.org/wiki/Mordant its latin for bite.
|
Mordant d'Phiarlan, level 14 |
Eladrin, Wizard, Phiarlan Phantasmist |
Arcane Implement Mastery: Tome of Readiness |
Background: Adventurer's Scion (Adventurer's Scion Benefit) |
FINAL ABILITY SCORES |
Str 10, Con 14, Dex 15, Int 22, Wis 19, Cha 14. |
STARTING ABILITY SCORES |
Str 9, Con 13, Dex 12, Int 16, Wis 15, Cha 14. |
AC: 25 Fort: 21 Reflex: 24 Will: 25 HP: 68 Surges: 8 Surge Value: 17
TRAINED SKILLS Arcana +18, Diplomacy +13, Dungeoneering +14, Nature +14, Religion +16, Stealth +13
UNTRAINED SKILLS Acrobatics +8, Athletics +6, Bluff +8, Endurance +8, Heal +9, History +13, Insight +9, Intimidate +8, Perception +9, Streetwise +8, Thievery +8
FEATS Wizard: Ritual Caster |
Level 1: Mark of Shadow |
Level 2: Acolyte of the Veil |
Level 4: Versatile Expertise (Light Blade/Dagger) |
Level 6: Superior Weapon Proficiency (Accurate Dagger) |
Level 8: Venom Hand Master |
Level 10: Phantom Echoes (Retrained to Persistent Poison at level 11) |
Level 11: Spell Focus Level 12: Improved Tome of Readiness
POWERS |
Tome of Readiness: Color Spray |
Improved Tome of Readiness (Daily): Horrid Whispers Improved tome of Readiness (Utility): Illusory Wall Wizard at-will 1: Thunderwave |
Wizard at-will 1: Winged Horde |
Wizard encounter 1: Grasping Shadows |
Wizard daily 1: Horrid Whispers |
Wizard daily 1 Spellbook: Sleep |
Wizard utility 2: Shield |
Wizard utility 2 Spellbook: Memory to Mist |
Wizard encounter 3: Hypnotic Pattern |
Wizard daily 5: Visions of Avarice |
Wizard daily 5 Spellbook: Web |
Wizard utility 6: Refocus |
Wizard utility 6 Spellbook: Emerald Eye |
Wizard encounter 7: Twists of Space |
Wizard daily 9: Visions of Ruin |
Wizard daily 9 Spellbook: Summon Succubus |
Wizard utility 10: Repelling Shield Wizard utility 10 Spellbook: Illusory Wall |
Wizard Encounter 13: Illusory Assailant |
ITEMS Talisman of Terror +3, Magic Feyweave Cloth +3, Mordant Silvered Accurate Dagger +3, Illusionist's Gloves, 4,800GP |
| akala ko cup was keeping maggie? --- On Fri, 9/3/10, Cupkeyk <cup...@gmail.com> wrote: |
|
| Regarding Black-winged Roses(recycled name?) anyhoot, isn't the radiant combo dependent on a deva racial feat? Or you are taking deva heritage later for radiant recovery? Works wonders with Gith silver sword. Immortality! |
Diba dong ikaw na nagsabing screw party optimization? Let's just play a
race and class combination we know we can commit with and screw
meta-building.
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Yun din nga yung rationality ko dati. The corporation concept. Why would
a party hire a suboptimal character? Why would they fill in the HR
officer's role twice?
But that's metaparty building.
Look at Harry Potter's party. It's an all wiz party.
The g-Aang has three druids and one fighter.
What matters is FUN. :D
So if you are sure you will have fun with Endymion, play him.
I know you want a darker than black/sailormoon character; so its cool.
I editted it manually, kasi sabi ni neal sa text niya. hahahaha. It was originally just Implement expertise(Dagger) |
Whoa? I never edited anything… I just said you can select two weapon class, but apparently, the other one seem to be for an implement class lang.
Neal G. Saveron
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| Sa text sabi mo you should remove implement/weapon expertise. Stupid CB doesn't want to cooperate so i just editted manually. But it doesn't really affect Mordant since he would be stupid to try to hit anything with his pointy stick. |
So kanya-kanya na lang. Party optimization means that someone will be
obligated to do a role they aren't happy with.
Look at a really optimized party in Avatar. Azula as
controller(blaster), Mei as leader(disable), Tai-Li as striker(single
target control, SoL effects). Optimized nga sila and they were pretty
unstoppable, but it broke down because Taili can't handle the negativity
and Mei didn't like Azula bossing her around. Party dynamic isn't what
looks good on paper, its what's effective on the battle field.
--
Its a domain feat. Baka hindi ka divine character kaya hindi mo mapili. Page 116 ng Divine power.
Dong is making a paladin version of a a Very Vicious Mocker. Kung may Very Vicious Mocker this would mean a single enemey will need a 20 to hit all the time. Actually, penalties pa lang ni black winged roses is a -6 na. |