If anyone has more information or corrections, comment them below! Such as, are they loud? Do they get stuck easily behind e.g. trees? What happens if you go in a locker when being chased by a Zombie? Can they be baited by the pebble?! Do they detect survivors via line of sight or simply from a certain distance? Can you crouch past zombies without alerting them? I'll update the list if any more interesting information about them are commented.
i believe they not only track survivors based on sight, but they also track scratch marks. but i'd love to have this specifically tested rather than just being something i've noticed / gleaned from watching streams.
Though they do seem pretty powerful just as passive survivor slowdown. I don't expect them to get much if any damage by themselves, smart survivors won't get hit, but being able to bother survivors away from gens, heals, safe loop spots, is difficult to balance.
All killers should have some kind of passive slow down, like zombies, or reverse bear traps, or alarm clocks. Please note, they should NOT be like Plague's fountains, which give a full heal and, in fact, speed up the game rather than slowing it down.
I kinda wish Nemesis had a bit more interaction with them than just killing them to charge his thing or hoping they happen to get in survivor's way during a chase. I don't know what but having a bit more strategy and stuff to do with them would be really cool. I feel like there's a lot of rng right now because they either block pathways, harass generators, or moonwalk in the corner and you forget they even exist
I'm sorry but what killer gets free stuff from their power with little to no effort. Every killer has to use their power in some way to get something out of it. And even if there are other killers it's not to the extent of Nemesis power. The zombies do way too much.
What exactly is even a issue with them. I've played 4 games and got hit by them only when I wanted to see how they work. They're easy to avoid and roam randomly so it's some extreme good killer RNG if they do anything by themselfs without nemesis making a play around them.
With the killers you mentioned they actually have to put some effort into their passive using their power. With doc you don't automatically start at teir 1 madness and with plague you don't automatically start infected. The only killers that you mentioned that had passive that are I guess harder to deal with is Freddy (which was nerfed) and Spirit ( but she is just problematic in general). And again it's not to the extent of the zombies. The zombies has multiple passives for multiple categories while the killers you mentioned only have passive in a few categories.
Honestly do you really think it's not concerning that the killer automatically knows where you are, can get a free hit with no effort from the killer, can contribute to his power (which is already great), and completely shuts down chases and loops to quickly?
what are you, helpless? standing completely stock still all game long? what does the killer's power matter if you don't even seem to be playing the game? everything you've described you've described it as if you have literally no choice or option.
His tentacle took some getting used to, and we were on Rotten Fields, so the Survivors (all Jill) cruised through the gens very quickly, and by the time I had hooked 4 survivors, there was only 1 gen left and 3/4 of the survivors were contaminated. Funny thing that happened though, I was chasing 1 survivor near a gate, and the 2 other Contaminated and injured survivors came to open that gate... and brought my zombies with them! I took down the survivor I was after, Zombies took down another, and I followed up by taking down the third. Then the sneaky devils basically camped the area while I spent time hooking the 3 downed survivors, And they managed to Contaminate and Injure the last survivor for me as they came in for the rescues. After that it was pretty straight forward and I ended up getting a 4k.
You think I have a choice if the zombies happen to walk into a loop or jungle gym and hit me while home Bing chase? You think I have a choice in the zombies blocking me from moving? You think I have a choice in which the killer can easily get to teir 3 of their power by just hitting the zombies? You think o have a choice if the zombies camp the hook I'm on? Where is the choice in all of these things?
What about the killers job being extremely easier because of the zombies? No need to find survivors, no need to injure them twice no need to pressure gens, no need to camp the hook, no need to get you power by yourself, no need to do anything big.
i think you could have looked ahead of you, or listened for the zombie, before running into it. or maybe the killer outplayed you and herded you into the zombie so that you'd get hit. should he be nerfed because he's better than you? should he be nerfed for winning?
"the killer traded powerup for temporarily losing a zombie and i think this isn't gameplay, but is instead something to complain about" ??? what?? my dude. in some cases you don't get a choice. the killer's power is there TO KILL YOU. i don't recall choosing where huntress throws her hatchets. HELLO? make points that make sense.
basically, 3/4 of your points are you getting outplayed because the killer's new, and the last point is literally the same as "the nurse used a blink charge to blink, how was i supposed to stop that :(!!" you weren't. she's going to blink. killers do things sometimes. please play one.
Ostensibly, that's what the torment trails and cages are. It's just that the torment power sucks on ice and cages are so puffed up by survivors who refuses to accept that some killers might negate their beloved meta perks that it's just a bogeyman that keeps the devs from fixing PH's many, many problems.
They've nerfed it enough to where cages aren't so big of deal ,just a means of saving time and his power isn't a threat to survivors where an Ai would obstruct them in game,if they we're to add Ai's for Pyramid Head they don't even have to do much maybe block windows or vaults, I'm not asking for the full Nemesis treatment but it would be nice to bring Silent Hill everywhere
No your counter argument is just wrong. The killer did not outplay me. That's just stupid. If the killer is running from one place what do you think the survivor is supposed to do to get away? RUN THE OPPOSITE DIRECTION. I'm not going to walk towards the killer and get hit. The killer didn't place the zombie there it just so happen to walk kn that general direction and I just so happen to walk into it and get injured. The killer didn't outplay me they just got lucky. It's not outplayimg someone if they just so happen to get lucky.
Sometime going around them is not possible or even a good idea. Yeah go around the zombies that's blocking my direct path that makes perfect sense. And again thr killer didn't outplay me they got lucky. That's not outplaying.
Traded their power for temporarily losing a zombie? They come back almost immediately after you destroy them so your not really losing them. This is a problem because they are getting their power extremely early with little effort or interaction with the survivors. I'm not concerned about not having choice I'm concerned about the fact that I am In a no choice situation WITH NO EFFORT FROM THE KILLER.
The zombie camping the hook is again not the killer outplaying me. The killer has no control over where the zombies are placed and where they go, they wonder on their own. So again the killer didn't outplay em they got lucky.
All your counter arguments are bad and instead of being snide about it you could actually think of them and be respectful. No I'm not mad the killer outplayed me I'm mad the killer outplayed me with NO EFFORT.
you need to understand that the killer chose specifically to approach you from a certain direction to push you into the zombie, and that counts as outplaying you. if you are not even understanding of the basic principles of zoning, it's no wonder that you think this power is unfair. the killer didn't place the zombie there, but YOU DID. it's following YOUR scratch marks. don't double back on your own tracks.
i'm not going to ask you very politely to accept the information i'm giving you. i am telling you what the information is and what the reality of the situation is. if that's disrespectful, you need to re-evaluate more than just your idea of killer gameplay.
No it's not outplaying to expect the survivor to run in the opposite direction from you. If the zombie wasn't their you still would have came from the same direction. You got lucky and being lucky isn't outplay or zoning. A deathslinger faking their shots and you losing distance because of it is zoning chasing the survivor normally is not zoning. We can agree to disagree on that. This issue is not even the only problem with the zombies they also have free gen pressure free detection and free camping from the zombies. All Free things with no effort on the killers part.
And yes you are telling me the information but you are very snide, rude and condescending while doing so. Is it too much to ask that you reply in a respectful and not rude manner when providing a counter argument? God you make it seem like I'm asking for nemesis to be nerfed into the ground to f teir killer. I'm not. But is it too much to ask that the killer work for their pressure instead of being handed it by AI?
if the zombie wasn't there i may not have found you at all. if i did find you, i probably bumped into you without realising where you were specifically. since i can see that the zombie is there and i can see that it's looking at you then i know which direction to come from to pincer you into it. and that is categorically outplaying.
"a deathslinger faking their shots and you losing distance because of it is zoning" no, that's mindgaming. "chasing the survivor normally is not zoning" and you can tell what a normal chase is just from looking? when you jump a window and i go to the left because i know that i've already broken the pallet to the right, and you go to the right because that's moving away from me, i zoned you. so, no, you don't know what zoning is, and you need to understand what that is first before complaining about nemesis's power. you need to brush up on your fundamentals before saying something is unbalanced.
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