Wella lot of people typically go with multipliers of x2, x4, x8 and so on in 2^n binary fashion for hysterical- er, historical reasons. Or at least that was my experience with console cheats. Also, will the updated trainer be applied automatically when you update it or will I need to restart the cheats?
This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Sky Odyssey for PlayStation 2. If you've discovered a cheat you'd like to add to the page, or have a correction, please click EDIT and add it.
There are a few different hidden planes in the game but one of them you have to assemble before you can use it. The four pieces that make it up are scattered throughout the Adventure Mode, hidden on alternate landing strips which you need to land at to pick them up. These landing strips are hard to find at first but once you earn the Special Radar (see special radar below) by playing through the Target Mode they will be easier to find. The following are the levels where you will find the different Shinden parts.
Hidden in the game is a third wing which when attached the Swordfish will turn it into a triple winged plane. To find the hidden wing you must land at the alternative landing strip in the level Mid-Air Rendezvous. Once you earn the Special Radar (see special radar below) by playing through the Target Mode the alternate landing strip will be easier to find.
This one is simple. To earn a set of pontoons for your aircraft which will allow you to land in the water you have to complete the Stormy Seas level where you have to land on an aircraft carrier. The pontoons are necessary equipment for a mission later on in the game.
To unlock the cool Corsair you must get really good at pulling acrobatic tricks. You see you're going to have to earn enough Acrobatic points in Adventure Mode to get circles to appear around ten of your mission grades. This is quite tough however, good luck.
There are three sub-final stages before Maximus, The Valley of Fire, The Great Falls, and A Tight Squeeze. You will only see one of these stages on your route to Maximus. The one you see is dependent on what route you take through the Islands. There are four Lost Map pieces located throughout the islands. The Lost Map pieces are located at Take the Low Road, The Labyrinth, The Ancient Forest, and Over the Falls. One of the three sub-final stages will be unlocked depending on the order you obtain the map pieces.The following is a list of the 6 possible combinations of Map Location routes to Maximus.
Hello. This was originally written as a three-part comment I made on a Reddit post sent to me by a friend last month. It became clear to me that nobody was ever going to read it there, sitting below 19 other more popular responses, so I've edited it somewhat to be more suitable for re-posting here and added one new thought at the very end. (I've also deleted the old Reddit comments in order to let everyone who ends up there continue to be confused, so as to balance out my futile efforts in thrashing against the great confusion of word.)
I think I will probably do more re-posting like this. I have enjoyed writing a lot of similarly excessive things in comments sections and other useless places in the past. In the spirit of blogging, I think this is a better place for them. So, here is the robot chess post:
Unfortunately, no, HAL does not cheat at chess in the film 2001: A Space Odyssey. Having seen this misconception spread all over the internet with little coherent refutation, I feel obligated to make a clarifying post for the benefit of anyone who, like me, might seek confirmation of what seems to be a neat fact. I know it is classically not fun to be explained-to about chess, and I recognize that I'm being a party pooper here, so I will try to make this as interesting, readable, and comprehensive as possible. Also, in the end, I will make an argument that something even more compelling and spooky is happening in the chess game between HAL and Frank! Never let it be said that I would defend the HAL 9000 from criticism.
The idea that HAL cheats at chess against Frank is a misunderstanding arising from some admittedly not-well-explained chess factoids about how Stanley Kubrick wrote a line of chess notation incorrectly in the script, which made it into the film (true). Misinterpretation and fan-theory speculation over this minor error has compounded and spread by anecdote across Stack Exchange, Reddit, Chess.com, YouTube, and elsewhere. As the reddit OP linked at the top points out, it does indeed seem to stem from a SyFy article from some years ago, which they have since deleted (probably because they learned it was incorrect). In the film, the game HAL and Frank play out is a real and legitimate one from recorded chess history (Roesch vs Willi Schlage, 1910), with no cheating involved, and HAL correctly identifies the moment when Frank commits an error which makes HAL's victory inevitable by one of three paths. HAL's error in describing one move could not reasonably be construed as misleading Frank, because the erroneous description taken literally would be nonsensical, impossible, and does not assist in any kind of checkmate threat. Furthermore, Frank indicates that he understands he has lost, which he has. It is possible for Frank to delay the checkmate longer than HAL describes, but only by one move, and Frank would still lose.
The endgame of Roesch vs Schlage, as shown in the movie, has the potential for a legitimate forced mate (from the moment of 15. ...Qf3 onward) in one more turn via a couple different paths, or in three turns by another path, depending on how long white fights back. The one-move mates are 16. ...Nh3# (if, for some reason, Frank makes another move without taking the queen), which agadmator describes in the above linked video, or 16. ...Nxf3#, which HAL describes as the inevitable response to Frank taking the queen. The Wikipedia entry on this game for some reason describes a possible prolonged four-move mate where Frank could attempt to stall, as follows: 16.Qc8 Rxc8 17.h3 Nxh3+ 18.Kh2 Ng4# ...However, since the queen and rook activity in this proposed line is irrelevant (Frank's potential 16.Qc8 is not a real threat, and it isn't necessary for HAL to bother taking Frank's queen on c8 when 16. ...Nh3# still wins the game immediately), it would be more accurate to say this could be played as a three-move forced mate where Frank uses h3 to prolong the game by one move further.
In fact, the reverse of this supposed deception is true. In HAL's [irrelevantly misspoken] accounting, it is implied and apparent to both players that there is an immediate checkmate threat once the queen defends the bishop with 15. ...Qf3, and HAL continues further to tell Frank what will happen if he keeps playing by making the only reasonable and most obvious move available (taking HAL's Queen which he intends to move into a sacrifice position). Frank seems to understand, and he resigns. But it doesn't really matter whether Frank understands or not. His last move with the rook was a critical error, and he is going to lose no matter what.
The error that HAL makes in saying "queen to bishop three" has basically no effect on anything. I can't say for sure how easy it would be for an avid chess player like Kubrick to write such a mistake, mistakenly, as a chess player at the time, having never myself used descriptive notation (which, again, Kubrick would be very familiar with), but if you actually look at what's on the board, it's hard to see it as anything other than a totally innocuous and unsurprising slip. If, as I have heard reported, Kubrick did indeed say in some documentary, (or others said secondhand in their own recounting what he supposedly said?), that the mistake was intentional foreshadowing... idk, I think either those people are misquoting him or mythologizing, or he was mythologizing himself (i.e. bullshitting) and dressing up his mistake. It is mundanely quite likely that Kubrick simply forgot to have HAL speak from his own POV opposite Frank's, an easy mistake to make (despite, yes, his familiarity with the language), because notably: Kubrick is not HAL, and Kubrick is not Frank. He's writing from imagined perspectives in the first place, and he also wants us to the see the film from the humans' point of view. Regardless, it is clear that Frank understands the forced mate HAL is indicating, and even if he were to take HAL excessively literally, there's no way you could call that cheating because the move HAL literally describes doesn't make any sense.
To put it another way, for HAL's verbal error to be considered cheating, you would have to believe that Frank saw an utterly nonsensical impossible move that HAL would never and could never make (but described) as somehow a checkmate threat or even a legitimate move of any kind.
NOTE: There is also some conflation of this mistake, in these various anecdotes on the subject, with a "mistake" HAL makes with his moves earlier in the game. This is simply a matter of it being a real game played by humans in 1910, and some of Schlage's/HAL's moves have since, of course, been deemed less than 100% perfect. Schlage at times played moves that a current-day chess computer would consider to be "sub-optimal." That's just the best they could do for this film at the time (Deep Blue was only getting started and I guess not available to Kubrick), and that level of analysis is probably not even something Kubrick would be deeply aware of for every move in this random game. Don't read into it too much.
TO SUMMARIZE: HAL has found a path to inevitable victory, he knows he has already won, he describes to Frank how he will win no matter what, Frank expresses that he understands what HAL is describing despite an irrelevant error in HAL's language, and so Frank resigns. Again, HAL's victory was inevitable at that point. He did not push Frank to resign where Frank could have still turned the game around. Frank was going to lose. It was already over.
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