The World Video Game Hall of Fame inducted its 10th class of honourees Thursday, recognizing Asteroids, Myst, Resident Evil, SimCity and Ultima for their impacts on the video game industry and popular culture.
The Class of 2024 was selected by experts from among a field of 12 finalists that also included Elite, Guitar Hero, Metroid, Neopets, Tokimeki Memorial, Tony Hawk's Pro Skater and You Don't Know Jack.
The honour for Atari's Asteroids comes 45 years after its 1979 debut in arcades, where it was Atari's bestselling coin-operated game. The game's glowing space-themed graphics and sound effects made their way from more than 70,000 arcade units into millions of living rooms when a home version was made available on the Atari 2600.
"Through endless variants and remakes ... Asteroids made a simple, yet challenging game about blasting rocks into one of the most widely played and influential video games of all time," said Jeremy Saucier, assistant vice-president for interpretation and electronic games at the Strong National Museum of Play in Rochester, N.Y., where the World Video Game Hall of Fame is located.
The next inductee to debut was Ultima, not necessarily a household name, but a force in the development of the computer role-playing genre, digital preservation director Andrew Borman said in the news release.
Designed by Richard Garriott and released in 1981, Ultima: The First Age of Darkness inspired eight sequels and is credited with inspiring later role-playing games like Dragon Quest and Final Fantasy.
"Role-playing games have helped me explore who I am, and who I want to be. Lately, I've been playing some with my daughter, and it's been rewarding to chat with her about how our characters and our actions impact the game and the other characters," Borman told CBC.
The urban design-inspired SimCity was released by Maxis in 1989 and found an audience among adults as well as children who were challenged to build their own city and respond to problems. Among the sequels and offshoots it inspired was 2016 World Video Game Hall of Fame inductee The Sims.
"At a time when many people thought of video games in terms of arcade shooters or console platformers, SimCity appealed to players who wanted intellectually stimulating fun on their newly bought personal computers," said Aryol Prater, the Strong's research specialist for Black play and culture.
The adventure game Myst sold more than six million copies, making it a best-selling computer game in the 1990s. The 1993 Broderbund release used early CD-ROM technology and allowed for a level of player immersion that until then had not been available in computer games, the Hall of Fame said.
"Few other games can match Myst's ability to open imaginative worlds," said Kristy Hisert, the Strong's collections manager. "It was a work of artistic genius that captured the imagination of an entire generation of computer game players, and its influence can be seen in many of today's open-world games."
The final honouree, Resident Evil, featured "cheesy B-movie dialogue, engrossing gameplay, and chilling suspense" that helped popularize the "survival horror" genre following its release by Capcom in 1996 and offered mature entertainment for older teenagers and adults, video game curator Lindsey Kurano said. Created by game director Shinji Mikami, it also inspired an action horror film series that as of 2022 had grossed more than $1.2 billion US ($1.64 billion Cdn), according to the Hall of Fame.
Anyone can nominate a game to the hall of fame. Members of an international selection advisory committee submit their top three choices from the list of finalists. Fans also are invited to weigh in online. The public as a whole is treated as a single committee member.
"I love the discussions that come out of it. I love when we nominate a game like [2019 inductee] Candy Crush, and, you know, those that maybe identify themselves as gamers think that it shouldn't be in.
Description of System: The Autism and Developmental Disabilities Monitoring (ADDM) Network is an active surveillance program that provides estimates of the prevalence of ASD among children aged 8 years. In 2020, there were 11 ADDM Network sites across the United States (Arizona, Arkansas, California, Georgia, Maryland, Minnesota, Missouri, New Jersey, Tennessee, Utah, and Wisconsin). To ascertain ASD among children aged 8 years, ADDM Network staff review and abstract developmental evaluations and records from community medical and educational service providers. A child met the case definition if their record documented 1) an ASD diagnostic statement in an evaluation, 2) a classification of ASD in special education, or 3) an ASD International Classification of Diseases (ICD) code.
Across sites, the ASD prevalence per 1,000 children aged 8 years based exclusively on documented ASD diagnostic statements was 20.6 (range = 17.1 in Wisconsin to 35.4 in California). Of the 6,245 children who met the ASD case definition, 74.7% had a documented diagnostic statement of ASD, 65.2% had a documented ASD special education classification, 71.6% had a documented ASD ICD code, and 37.4% had all three types of ASD indicators. The median age of earliest known ASD diagnosis was 49 months and ranged from 36 months in California to 59 months in Minnesota.
Public Health Action: The continued increase among children identified with ASD, particularly among non-White children and girls, highlights the need for enhanced infrastructure to provide equitable diagnostic, treatment, and support services for all children with ASD. Similar to previous reporting periods, findings varied considerably across network sites, indicating the need for additional research to understand the nature of such differences and potentially apply successful identification strategies across states.
This report describes ASD prevalence and characteristics among children aged 8 years from 11 ADDM Network sites in 2020, including prevalence by site and demographic characteristics, median ages when children with ASD were first evaluated or identified, and the co-occurrence of intellectual disability. These data can be used by service providers, educators, communities, researchers, and policymakers to track trends and support efforts to ensure the equitable allocation of needed services and support for all children with ASD.
For 2020, the ADDM Network included 11 sites (Arizona, Arkansas, California, Georgia, Maryland, Minnesota, Missouri, New Jersey, Tennessee, Utah, and Wisconsin) that monitored ASD prevalence. Each site selected a geographic area of its state to monitor ASD among children aged 8 years (Table 1). Children included in this report were born in 2012 and lived in surveillance areas of the 11 sites during 2020. Sites were competitively funded and functioned as public health authorities under the Health Insurance Portability and Accountability Act of 1996 Privacy Rule and met applicable local institutional review board, privacy, and confidentiality requirements under 45 CFR 46 (14).
Children met the ASD case definition if they were aged 8 years in 2020 (born in 2012), lived in the surveillance area for at least 1 day during 2020, and had documentation in their records that they ever received 1) a written ASD diagnostic statement from a qualified professional, 2) a special education classification of autism (either primary exceptionality of ASD or an evaluation reporting criterion for autism eligibility was met) in public school, or 3) an ASD ICD code (ICD-9 codes between 299.00 and 299.99 or ICD-10 codes in the F84 range except for F84.2, Rett syndrome) obtained from administrative or billing information. Five children had an ICD code for Rett syndrome (F84.2) and no other indicators of ASD and did not meet the ASD case definition. ASD-related diagnostic conclusions (including suspected ASD or ruled out ASD) were collected verbatim from evaluations and were reviewed and classified by ADDM Network staff with clinical expertise at each site.
Prevalence was calculated as the number of children with ASD per 1,000 children in the defined population or group. Overall ASD prevalence estimates included all children with ASD from all 11 sites. Prevalence also was stratified by sex and by race and ethnicity using both the U.S. Census postcensal population estimates as well as the National Center for Health Statistics postcensal bridged race denominators. The Wilson score method was used to calculate 95% CIs. Pearson chi-square tests were used to compare proportions, and the Mantel-Haenszel (Woolf) test of homogeneity compared prevalence ratios across sites. Permutation tests were conducted to test differences in medians. Cochran Armitage tests were used to detect trends in prevalence across SES tertiles. Prevalence estimates with a relative SE >30% (and ratios calculated from those estimates) were considered to have limited statistical precision and were suppressed. Statistical tests with p values
The overall ASD prevalence per 1,000 children aged 8 years was 27.6 (one in 36) and ranged from 23.1 in Maryland to 44.9 in California (Table 2). The overall male-to-female prevalence ratio was 3.8, with overall ASD prevalence of 43.0 among boys and 11.4 among girls. The same sites conducted ASD surveillance in 2018 and reported a combined prevalence of 23.0; however, certain sites changed their geographic areas or access to data sources for the current reporting period (Supplementary Table 1, ). The two sites with the largest relative changes (Missouri [48.5%] and Wisconsin [49.5%]) from 2018 to 2020 had increased access to education records in 2020 but no change in the geographic areas.
Overall, ASD prevalence per 1,000 children aged 8 years differed by racial and ethnic groups (Table 3); prevalence among White children (24.3) was lower than prevalence among Black, Hispanic, or A/PI children (29.3, 31.6, and 33.4, respectively). Among AI/AN children, ASD prevalence was 26.5 overall and was similar to other groups, but estimates met the 30% relative SE threshold for statistical precision in just one site (Arizona). ASD prevalence among children of two or more races was 22.9, which was not different than among White children but was lower than prevalence among AP/I, Black, and Hispanic children. Missouri was the only site in which White children had higher ASD prevalence than another racial or ethnic group (White compared with two or more races). Additional prevalence ratios comparing racial and ethnic groups are available (Supplementary Table 2, ). Prevalence calculations using the bridged-race denominator racial and ethnic categories used in previous reports (Supplementary Table 3, ) yielded similar findings of lower ASD prevalence among White children compared with that among Asian, Black, and Hispanic children.
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