The Strong Museum is the ultimate play destination for all ages! With nearly 150,000 square feet of dynamic, interactive exhibit space, The Strong provides entertaining, educational, and unforgettable intergenerational fun.
The Strong owns and cares for the world's most comprehensive collection of toys, dolls, board games, video games, other electronic games, books, documents, and other historical materials related to play.
The promise's rejection handler is called with a DOMException object passed in as its sole input parameter (as opposed to a traditional exception being thrown). Possible errors include:
Provided if the user agent (browser) or operating system doesn't allow playback of media in the current context or situation. The browser may require the user to explicitly start media playback by clicking a "play" button, for example because of a Permissions Policy.
Although the term "autoplay" is usually thought of as referring to pages that immediately begin playing media upon being loaded, web browsers' autoplay policies also apply to any script-initiated playback of media, including calls to play().
If the user agent is configured not to allow automatic or script-initiated playback of media, calling play() will cause the returned promise to be immediately rejected with a NotAllowedError. Websites should be prepared to handle this situation. For example, a site should not present a user interface that assumes playback has begun automatically, but should instead update their UI based on whether the returned promise is fulfilled or rejected. See the example below for more information.
Note: The play() method may cause the user to be asked to grant permission to play the media, resulting in a possible delay before the returned promise is resolved. Be sure your code doesn't expect an immediate response.
In this example, playback of video is toggled off and on by the async playVideo() function. It tries to play the video, and if successful sets the class name of the playButton element to "playing". If playback fails to start, the playButton element's class is cleared, restoring its default appearance. This ensures that the play button matches the actual state of playback by watching for the resolution or rejection of the Promise returned by play().
When this example is executed, it begins by collecting references to the element as well as the used to toggle playback on and off. It then sets up an event handler for the click event on the play toggle button and attempts to automatically begin playback by calling playVideo().
\n The promise's rejection handler is called with a DOMException object\n passed in as its sole input parameter (as opposed to a traditional exception being\n thrown). Possible errors include:\n
\n Provided if the user agent (browser) or operating system doesn't allow playback of media in the\n current context or situation. The browser may require the user to explicitly start\n media playback by clicking a \"play\" button, for example because of a Permissions Policy.\n
\n Although the term \"autoplay\" is usually thought of as referring to pages that\n immediately begin playing media upon being loaded, web browsers' autoplay policies also\n apply to any script-initiated playback of media, including calls to play().\n
\n If the user agent is configured not to allow automatic or\n script-initiated playback of media, calling play() will cause the returned\n promise to be immediately rejected with a NotAllowedError. Websites should\n be prepared to handle this situation. For example, a site should not present a user\n interface that assumes playback has begun automatically, but should instead update their\n UI based on whether the returned promise is fulfilled or rejected. See the\n example below for more information.\n
\n Note: The play() method may cause the user to be asked\n to grant permission to play the media, resulting in a possible delay before the\n returned promise is resolved. Be sure your code doesn't expect an immediate response.\n
\n In this example, playback of video is toggled off and on by the\n async\n playVideo() function. It tries to play the video, and if successful sets\n the class name of the playButton element to \"playing\". If\n playback fails to start, the playButton element's class is cleared,\n restoring its default appearance. This ensures that the play button matches the actual\n state of playback by watching for the resolution or rejection of the\n Promise returned by play().\n
\n When this example is executed, it begins by collecting references to the\n element as well as the used to toggle\n playback on and off. It then sets up an event handler for the click event\n on the play toggle button and attempts to automatically begin playback by calling\n playVideo().\n
That means you can start playing with your PlayStation console connected to a TV, pause your game and access the PS Remote Play app on your chosen device, and your game will be there, ready to keep playing from exactly where you left it. Or you can switch on your PlayStation console and start playing directly from the app, with no need to ever switch on your TV.
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Jackpot Triple Play is a new game from the Florida Lottery. Featuring three sets of numbers for three chances to win jackpots of up to two million dollars, and it only costs one dollar. So here's how you play: first select Quick Pick or 6 numbers 1 through 46, then you will automatically get two more sets of Quick Pick numbers, and also you can add combo for $1 to combine your matches and win more. Play Jackpot Triple Play today.
Visit any Florida Lottery retail location for a paper playslip to choose your numbers. Every Jackpot Triple Play playslip allows you to play one panel manually while two other panels are filled out through Quick Pick. Tickets may be purchased until 10:40 p.m. Eastern Time on the night of the draw. Tickets purchased after 10:40 p.m. will be for the next draw.
To play the same numbers for more than one draw, select the number of advance draws you wish to play in the Advance Play section at the top of your playslip. If you claim a prize on a winning Advance Play ticket before all of the draws on the ticket have occurred, you will be issued a continuation ticket for the remaining draws with the same play numbers as the original ticket.
The Florida Lottery will hold official Jackpot Triple Play drawings where six numbers from 1 to 46 will be drawn at random. You have three chances per ticket to win Jackpot Triple Play prizes by matching the winning numbers drawn in the official drawing for the date played. Win by matching three or more numbers on any one line to the winning numbers drawn. Match all six numbers on any one line to the winning numbers drawn to win the jackpot.
Play is a range of intrinsically motivated activities done for recreational pleasure and enjoyment.[1] Play is commonly associated with children and juvenile-level activities, but may be engaged in at any life stage, and among other higher-functioning animals as well, most notably mammals and birds.
Many prominent researchers in the field of psychology, including Melanie Klein, Jean Piaget, William James, Sigmund Freud, Carl Jung, and Lev Vygotsky erroneously viewed play as confined to the human species. They believed play was important for human development and used different research methods to prove their theories.
Play is often interpreted as frivolous; yet the player can be intently focused on their objective, particularly when play is structured and goal-oriented, as in a game. Accordingly, play can range from relaxed, free-spirited, spontaneous, and frivolous to planned or even compulsive.[2] Play is not just a pastime activity; it has the potential to serve as an important tool in numerous aspects of daily life for adolescents, adults, and cognitively advanced non-human species (such as primates). Not only does play promote and aid in physical development (such as hand-eye coordination), but it also aids in cognitive development and social skills, and can even act as a stepping stone into the world of integration, which can be a very stressful process. Play is something that most children partake in, but the way play is executed is different between cultures, and the way that children engage with play varies.
Summing up the formal characteristic of play, we might call it a free activity standing quite consciously outside "ordinary" life as being "not serious" but at the same time absorbing the player intensely and utterly. It is an activity connected with no material interest, and no profit can be gained by it. It proceeds within its own proper boundaries of time and space according to fixed rules and in an orderly manner. It promotes the formation of social groupings that tend to surround themselves with secrecy and to stress the difference from the common world by disguise or other means.
This definition of play as constituting a separate and independent sphere of human activity is sometimes referred to as the "magic circle" notion of play, a phrase also attributed to Huizinga.[2] Many other definitions exist. Jean Piaget stated, "the many theories of play expounded in the past are clear proof that the phenomenon is difficult to understand."[3]
There are multiple aspects of play people home in on when defining it. One definition from Susanna Millar's The Psychology of Play[verification needed] defines play as: "any purposeful mental or physical activity performed either individually or group-wise in leisure time or at work for enjoyment, relaxation, and satisfaction of real-time or long term needs."[This quote needs a citation] This definition emphasizes the conditions and benefits to be gained under certain actions or activities related to play. Other definitions may focus on play as an activity that must follow certain characteristics including willingness to engage, uncertainty of the outcome, and productivity of the activity to society.
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