FROM THE ASHES OF SAN ANGELO....

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Mark Jones

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Jun 30, 2019, 2:08:01 AM6/30/19
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So, having read Jay's message that he was ending the San Angelo game, John--no doubt in fear for his own sanity at the thought of not having three games to play in (including Ian's, once that starts)--asked me if I wanted to run one. I thought about it and decided, why not? I've suggested a couple of other games at times--Traveller, Fantasy Hero, Wild Talents--but we seem to be an All-Champions, All-the-Time group, so I came up with three possible campaigns. So if we can agree on one, we'll step into the void.

Without further ado, here are the three contenders:

CAMPAIGN CONCEPT # 1: HEROES IN UNIFORM

Metahumans have been around for about 30 years at this point, following a world-wide mass empowerment event that produced hundreds of metahumans. In the decades since, additional metahumans have—and continue to—emerge, typically in a “breakout” under extreme emotional or physical stress. Some early metahumans deliberately adopted costumes and codenames to evoke the superheroes of comics and try to ease the fears of individuals and governments confronted with unprecedented threats.

 

Thirty years later, things have stabilized in the USA. Metahumans have been integrated into law enforcement, the military, and many other fields. The Department of Superhuman Affairs handles things at the federal level. At the state level, Crisis Aid and Intervention teams composed of superhumans operate in major cities; they’re accountable to the state government, but work closely with local governments. They act as first responders to natural disasters, accidents, and superhuman-involved crimes. They have legal authority, but do not get involved in ordinary crimes unless specifically requested by the police or the local government.

 

PCs are members* of one such team, located in the Campaign City. There would be rules of engagement for combat, field leaders to obey, and teamwork required—and all the other "PCs working together" stuff we've been discussing on the boards. PCs would also be required to possess various skills and perks (such as Legal Enforcement Powers).

 

Non-sanctioned supers exist, as well. Many are drawn to Hollywood, where they work as actors or stuntmen. Others use their powers to perform mundane jobs. A very few operate as vigilantes, but they are technically lawbreakers and will try to avoid sanctioned heroes when possible. If captured, they’re typically offered a choice of abstaining from “hero” work on pain of arrest and imprisonment, or being recruited (some would say “drafted”) into a CAI team on probation until they’re considered rehabilitated.

 

And then there are, of course, supervillains. Some adopt costumed personas, but most—like real world bad guys—just try to remain anonymous. CAI teams try hard to take bad guys alive, but on occasions when a villain is especially violent and/or hard to contain a General Arrest Warrant (Dead or Alive) may be issued by the courts, in which case the gloves are off.

 

*The PCs are new recruits to the team, brought in to replace casualties suffered in a major battle against superpowered terrorists (in California) a few weeks ago. You could be ex-military, a transfer from another CAI team elsewhere, or a recent breakthrough.

 

Characters are built on 400 points, plus up to 50 points of Complications. Active Point cap is 80 points. Speeds should be 4-6 unless you’re a Speedster.

Required Skills:  Paramedics 11-, KS: Law Enforcement 11-, PS: CAI Procedures 11-

Teamwork 11-

Package: CAI Credentials (Local police powers and Watched by CAI, total cost: 0 pts)



CAMPAIGN CONCEPT #2: CHAOS IN CAMPAIGN CITY

Superheroes and supervillains never existed--until today. Some kind of mass-empowering event happens in the campaign city and/or worldwide. Chaos ensues as huge numbers of people die, either directly from the event itself, or from the consequences (fires, accidents, building collapses, the effects of newly-discovered powers being thrown about). A smaller but still large number of people are badly altered by the empowering event, but not in a good way, leaving them transformed (disfigured, maimed, no longer human looking). A small fraction of those affected are gifted with superhuman powers.

 

The PCs are among the very first (and most powerful) metahumans to appear. The situation is unprecedented. Nothing like this has ever been contemplated by the authorities. There are no laws covering this, no policies in place for dealing with superhuman crimes and violence—and no provisions for arresting or holding most superhuman criminals.

 

How the PCs (and other newly-powered metahumans) behave will have a strong influence on future events. Decisions made by the PCs will have a powerful effect on other superpowered individuals. Will they wear costumes and act like comic book superheroes? Wear normal clothes and use their real names? Will they wear masks and avoid the authorities? Will they go out of their way to investigate and fight crime, or leave it mostly to the authorities? What about dealing with less upright superhumans? Will they confront them alone? Aid the police? Will they use lethal force?

 

Whether the public accepts superhumans or turns against them like the mutant X-Men is going to be up to the players.

 

Characters are built on 400 points, plus up to 50 points of Complications. Active Point cap is 80 points. Speeds should be 4-6 unless you’re a Speedster.

 

No required skills, perks, or fringe benefits. Before today, you could have been any sort of character, from a homeless bum to a housewife to a billionaire industrialist.



CAMPAIGN CONCEPT #3: PRINEVILLE

This game takes place in a world where costumed superheroes are known to exist. The central Oregon town of Prineville has been plagued for many years with numerous unexplained miscarriages, stillbirths, and children with severe birth defects (some of whom possess small metahuman abilities). It is a rare family which has neither experienced such a tragedy personally nor had friends who did. Nobody is quite sure why it is happening, though explanations ranging from radioactive or chemical waste to alien experiments have been proposed. State and federal agencies have investigated, but no valid explanation has yet been determined.

 

Over the years, the town of Prineville has been the subject of stories on radio and television, as well as newspaper articles and magazine features. Some were straightforward journalism, but most of it has been of the tabloid variety, complete with tasteless (if not actually libelous) stories about many of the unfortunate victims of Prineville's mysterious malady. This unwelcome attention has dwindled in recent years. The lack of a satisfactory explanation (National Enquirer claims of "radioactive metorites" notwithstanding) combined with the near universal shunning of reporters arriving in Prineville has led the tabloids to find stories eleswhere. It would take only one convincing story of local superhuman activity, however, to bring the tabloids back to Prineville in droves.

 

The PCs are among the first teenagers in Prineville to develop full-blown superhuman powers.  They are well aware that it is only the luck of the draw that they have superpowers instead of being horribly disfigured, crippled, or dead like so many of their neighbors' children. The local authorities remain ignorant of the existence of metahumans in Prineville so far, though how much longer the player characters can keep the secret remains to be seen.

 

The powers of all the superhumans in Prineville (PCs and NPCs alike) stem from a common source. The long-term arc of the game is the discovery of that cause, and determining how to deal with it.

 

This is a lower power game. Characters are built on 200 points, plus up to 50 points of Complications. Active Point cap is 50 points. Speeds are 3-5, unless you’re a Speedster

Special Restrictions:  All of the player characters gained their powers from the metagene.  You're probably an outright mutant (whether you were born with active powers or they've only recently developed), but maybe your powers manifested in some kind of accident.  In any case, no other source of superhuman abilities is allowed.

 

The median age for player characters should be 16.  You might a year older or younger, but no more.  You must take the Social Complication: Minor (Infrequent, Slightly: 5 points) detailed below. 



 

Gotham

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Jun 30, 2019, 3:00:18 AM6/30/19
to CHAMPIONS of the Northwest
 have to say that #1 and #2 look pretty good (it just might be the points)

I like number 2 because well it's another origin story and who doesn't love a whole new start. I actually do enjoy these types of games but....
Since we have been discussing the whole team building thing if everyone wanted to really following through with an organized team I think #1 would be the perfect setting. I could just say a few years later my San Angelo character, BlueShift had some more combat and eventually joined up this team.

I guess since it's so late we can all discuss tomorrow at the Sunday game (its still 11:59 right now)

"The PCs are new recruits to the team, brought in to replace casualties suffered in a major battle against superpowered terrorists (in California) a few weeks ago. "
This sounds like -

Fry: So I guess without jobs, we'll be fugitives forever.
Prof. Farnsworth: Not necessarily. Are you three, by any chance, interested in becoming my new spaceship crew?
Bender: New crew? W-What happened to the old crew?
Prof. Farnsworth: Oh, those poor sons of - but that's not important. The important thing is I need a new crew.

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Mr. Infernal

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Jul 1, 2019, 3:14:24 PM7/1/19
to CHAMPIONS of the Northwest
Hi everyone, following up on Mark's email. Not sure if I am invited or personae non grata, I am hoping it's the former...

Who all will be joining the game? What will everyone be playing? Would you like me to host for now? Anything else? 

Mark Jones

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Jul 1, 2019, 3:59:45 PM7/1/19
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Yes, you are very much invited. I intended to email you directly to invite you just in case you weren't sure, but you beat me to the punch.

So far it's me (GM), John and Patrick. And you, if you're interested. Assuming you still prefer to play at your place, we can play there. We're planning to start this coming Saturday (July 6).

We also settled on campaign concept #2--the PCs will be among the very first superhumans in the world.

Mr. Infernal

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Jul 1, 2019, 4:11:39 PM7/1/19
to CHAMPIONS of the Northwest
I was hoping that was going to be your response. I feel terrible about how the other game ended and wasn't sure how everyone felt about me. Honestly I don't feel like it was truly my fault. I was merely the proverbial straw for Jason and felt it was better to bow out instead of causing issues and potentially burn any bridges. I with it would have continued on for y'all, but alas it didn't and we have a new opportunity and horizons to look forward to. Just so it's stated, I have no issue personally with either Jason or Jacob and hope that it's mutual. I wish them both the best and no hard feelings. 

I know a loose idea of John's character and think he will be posting more about it here on the forums. But would love to hear what other people would like to create so I can find a niche to fill. I have no issues fulfilling a role as long as I can conceptualize it. 

Also, Chris Goodwin,

Nice to meet you virtually, I've seen you on the Hero Games forums for sometime now and was hoping we could connect. Not sure if you will be joining this game or just sticking it out with Gotham for now....regardless, welcome to the group and it's lovely to have you! 

Chris B

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Jul 1, 2019, 4:17:57 PM7/1/19
to Mr. Infernal, CHAMPIONS of the Northwest
On Mon, Jul 1, 2019 at 1:11 PM Mr. Infernal <kenndu...@gmail.com> wrote:
I know a loose idea of John's character and think he will be posting more about it here on the forums. But would love to hear what other people would like to create so I can find a niche to fill. I have no issues fulfilling a role as long as I can conceptualize it. 

Oh, John has a lot of loose ideas for characters, and you will see them all by the end of it, guaranteed! 😋  Whoa unto the GM...
 

Gotham

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Jul 1, 2019, 4:18:59 PM7/1/19
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I need someone to pitch me an idea on what they will be playing (not powers - I don't care about them). 
Who is your character? These powers are extremely recent so you had to be something - a bus driver, a yard man, the President of the United States, a CEO of a company, a test pilot....whatever this way I can attempt to link my character with someone else before the game even begins.

My concept is he just got powers of martial arts and dealing with electronic devices (technology). 

Chris Goodwin

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Jul 1, 2019, 4:30:48 PM7/1/19
to CHAMPIONS of the Northwest
Thanks for the welcome!  I had a great time yesterday.  I'd certainly love to get more gaming in, but at the moment about every other week is the limit of my ability to get out.  However, if you're hosting, what part of the area are you in?  I'm in Hillsboro, and the closer a particular function is the more likely I can make it.  

Chris G.

Gotham

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Jul 1, 2019, 4:32:25 PM7/1/19
to CHAMPIONS of the Northwest
Just because I made 3 characters for Tylers game, 4 (maybe more?) for Evergreen and 2 for San Angelo.... I lost track of what I was about to say another character concept came across my mind :)

On Monday, July 1, 2019 at 1:17:57 PM UTC-7, Chris B wrote:

Chris B

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Jul 1, 2019, 4:32:56 PM7/1/19
to Gotham, CHAMPIONS of the Northwest
On Mon, Jul 1, 2019 at 1:19 PM Gotham <portlan...@gmail.com> wrote:
I need someone to pitch me an idea on what they will be playing (not powers - I don't care about them). 
Who is your character? These powers are extremely recent so you had to be something - a bus driver, a yard man, the President of the United States, a CEO of a company, a test pilot....whatever this way I can attempt to link my character with someone else before the game even begins.

Atta boy!!!  Good job thinking ahead!!  😋



I think you all should consider being....






image.png  !

It would be GLORIOUS!

 
My concept is he just got powers of martial arts and dealing with electronic devices (technology). 

... but, Tech Ninjas exist without powers...

Chris B

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Jul 1, 2019, 4:39:12 PM7/1/19
to Gotham, CHAMPIONS of the Northwest
On Mon, Jul 1, 2019 at 1:32 PM Gotham <portlan...@gmail.com> wrote:
Just because I made 3 characters for Tylers game, 4 (maybe more?) for Evergreen and 2 for San Angelo.... I lost track of what I was about to say another character concept came across my mind :)


Yep, let's see.  Roll Call!!!

Cade Connor (mentalist)  -   check
Dante (alien teleporter)  -  check
Shadow Wing (I'm batman)  -  check
Micah (manipulative angel)  -  check
Zero Degrees (ice blaster)  - check

Of course, Patrick is hot on your heals with five of his own  😉

Gotham

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Jul 1, 2019, 4:49:29 PM7/1/19
to CHAMPIONS of the Northwest
The way I see it -
Cade mentalist - "I'll be at the bar"
Dante misunderstood - "I kill villains because they are evil."
Shadow Wing hacker - "There really is a Batman in Gotham?"
Micah angel of mercy - "Fixing, converting, it all falls under faith"
Zero° Frosty - "Chill dude, everything will be A-ok"



On Monday, July 1, 2019 at 1:39:12 PM UTC-7, Chris B wrote:

Mr. Infernal

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Jul 1, 2019, 4:50:30 PM7/1/19
to CHAMPIONS of the Northwest
Hey Chris, I am in NE PDX. Right near Glendover Golf Course between Glisan and Halsey and right off of NE 148th. So sadly, I'm on the opposite side of town from you. But if there is a will there is a way when it comes to gaming...:) 

I also run a weekly Sunday game online if anyone ends up not being able to join the Gotham game and would like to play Champions and other games with me and my IRL friends. We alternate between games so GMs don't get burnt out. We are wrapping up a 5e game for Tomb of Annihilation and have another 5e game that just started for Waterdeep. However, both of those games have taken a back seat to my Champions game that I am currently running. 

Ian Sheadel

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Jul 1, 2019, 5:49:12 PM7/1/19
to Kenn Durrence, CHAMPIONS of the Northwest
To Chris' point: John, you could just be a martial artist who got tech powers.  

   If this is replacing the same time slot I will of course miss this one. :'(


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Gotham

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Jul 1, 2019, 6:41:45 PM7/1/19
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From Mark - "All powers are a result of the virus rewriting your DNA. Your subconscious affects how they manifest. "
So I'm going to go with the Martial Arts as a power that just rewrote my DNA along with dealing with technology. 
As for who he is in life I haven't figured that out yet. 


The game time will be the same time as Jason's old game (1 to 6). 
I will of course be claiming the couch as usual :)

Mr. Infernal

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Jul 1, 2019, 6:51:54 PM7/1/19
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My house is open for the game. My only concern is that there is now only four of us from my count. Mark, John, Patrick, and myself. Anyone else we should consider? Anyone else want to give it a shot? 

Gotham

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Jul 1, 2019, 6:54:35 PM7/1/19
to CHAMPIONS of the Northwest
Chris B you might be able to talk your way into playing this Saturday since you will be out of town the following weekend? 

Chris B

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Jul 2, 2019, 3:22:35 PM7/2/19
to CHAMPIONS of the Northwest


On Monday, July 1, 2019 at 3:54:35 PM UTC-7, Gotham wrote:
Chris B you might be able to talk your way into playing this Saturday since you will be out of town the following weekend? 

I don't think I can.  We will be getting ready for the trip and getting things settled at the house for while we are gone. 

Mark Jones

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Oct 20, 2019, 1:10:15 AM10/20/19
to CHAMPIONS of the Northwest
The link below will take you to the Obsidian Portal webpage for my Hudson City campaign.


Obsidian Portal is a site for posting info about campaigns. Some people play their campaigns online, but a lot of the campaign pages are just there--like mine--to post info so everyone can see it.

Anyhow, the campaign log is up, as well as a Characters page showing the Player Characters as well as most of the NPCs of note (I'll be adding more at time goes by).

Just FYI, in case you're interested.

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