It's possible to set the CallbackProperty to a bool variable? ?

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ccci

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Feb 28, 2020, 1:32:58 AM2/28/20
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1. A concise explanation of the problem you're experiencing.
Currently, I need to create lots of polygons and set the default "show" to false. When certain conditions met, the "show" could change to true. I understand how to use Callback property to set dynamic positions, but I am not sure if it works for bool. I don't know if there other way to achieve this. Thanks for helping me. 


2. A minimal code example. If you've found a bug, this helps us reproduce and repair it.
var tf = new Cesium.CallbackProperty(function(){
    if (value>10)
      return true;
    }
    else
      return false;
}, false);

 let entity_example=new Cesium.Entity();
    entity_example.polygon={
        hierarchy: new Cesium.PolygonHierarchy(poss),
        material: Cesium.Color.RED.withAlpha(0.5),
        heightReference : Cesium.HeightReference.CLAMP_TO_GROUND,
        show: tf
      }

3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I need to control entity visibility dynamically after I create the entity.


4. The Cesium version you're using, your operating system and browser.
Windows, Chrome


Omar Shehata

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Mar 2, 2020, 7:34:43 AM3/2/20
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I think you should be able to just set show = true/false as needed. 

So if you need to do it based on polling some condition like that, you could check every frame for it. Does that work?

Jingdi Zhang

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Mar 3, 2020, 3:47:23 PM3/3/20
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Thanks! Nothing changes when I try to track the bool value. I decide to use callback property for position to control show/hide.

ccci

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Mar 3, 2020, 3:47:37 PM3/3/20
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Thanks! Nothing changes when I try to track the bool value. I decide to use callback property for position to control show/hide.

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