Thanks Gabby for the reply.
I was using the example command provided in the PR #2 for the Draco compression extension (replacing the duck model with the box model):
node ./bin/gltf-pipeline.js -i ./specs/data/Duck/glTF/Duck.gltf -d --draco.quantizePosition=10 --draco.quantizeNormal=8 --draco.quantizeTexcoord=8 --draco.quantizeColor=6 --draco.quantize Skin=12 -s -o Duck.gltf
Regarding the MilkTruck files (gltf, bin, png), I got them using this link (as shown in the blog):
I could not load it in Cesium 1.44, which throws an error saying something like this: t {name: "RuntimeError", message: "Failed to load model: [object Object]↵Unexpected token < in JSON at position 6" ...
This plus the fact that the PR #353 works on my box model but not the MilkTruck model makes me think there really is a problem with the MilklTruck files. Are we using the same files?
And yes you are absolutely correct about the animation! Just enabled the animation when declaring the viewer object and now the box is animating.
I've tried contacting since Feb (emailed Tim) regarding the 3D Tiles Pioneers program and got no reply. Request to beta-test ion also yields zero response... Is there another way I can contact you fellows?
-victor