Well. Looks like the sampled animations are using STEP, not LINEAR. My general thoughts on this are (a) Cesium should add support for STEP animation, and (b) I'm disappointed the Blender exporter is producing STEP instead of LINEAR as an approximation for sampled spline curves, that seems incorrect.
Not sure what to tell you from here. Either Cesium or the Blender exporter (or both) will need to change.
The only workaround you have left is to go into Blender's Graph Editor pane, select some keyframes and manually change the "interpolation type" to "linear". This will remove all the curvature, so you'll need additional linear keyframes to break up the straight lines and make them look a little more as if they were curves. I'm sorry I don't have anything better to tell you about this, but it would seem that some issues need to be filed.
--Ed.