Hi,
Recently I tried to visualize building blocks with terrain data on Cesium. The glTF models were nicely put onto the globe, but with the terrain data from both Cesium Terrain providers, the buildings "sinked" beyond the surface. I double-checked the building data and it was correct. Then I switched to the VT MÄK VR-TheWorld Server and everything worked perfectly. I trying to scale the height dimension of the building models and found if multiplied by nearly 1.5 they will fit the terrain from the Cesium providers well.
Following are two screenshots. The first is with VT MÄK VR-TheWorld Server, the second is with the Cesium providers, which is blank since I turned on depth check. Without the depth check I can see strange "drift" which indicates that the models are beyond the surface.
https://flic.kr/p/pFP8mv
https://flic.kr/p/pW9iZQ
Are there something wrong with the terrain providers, or did I miss something?
Greetings,
Anran