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When and how often is the CallBack invoked?
I decided to create a timer (that fires once a second) outside the Cesium rendering loop to add a position to the wall for each entity in the viewer. Better performance.
Can I use SampledPositionProperty for the wall positions?
Do I need to set the entity availability property for this?
The SampledPositionProperty did not seem to work - even with availability set. Only re-assigning the complete array of positions works (which I think yields in a performance overhead).
Any suggestions on best approach?
I.e. re-assgining complete position array?
Use SampledPositionProperty? (and how)