i keep investigating on how to deal with critical performance issues in my application of CZML.
although i try to understand/investigate all possible resources - i can not find appropriate scenarios.
the use-case is simple: a number of vertical primitives that change JUST TWO dimensions over time
vertical position (z)
it would seem reasonable to have ONE instance of these objects per location and then dynamically control its properties...
however, as i understand, in CZML i have to create an instance for each appearance on the timeline – rather than modifying instances, i have to CREATE and DISCARD them.
that does not feel good, economical etc. programmatically...
am i missing some very substantial aspects here?
as it stands, the current implementations runs basically only on FIREFOX, CHROME/SAFAR crash (come to a standstill)
as the presentations have a very timely significance/importance i would be happy if you, or any cesium expert could point me to a proper scalable approach (now its only a few keyframes, with a very limited set of objects - however it is expected that i would need to have much more objects with much more keyframes to handle...)
very much appreciate your attention and support,