Is there a way to display the earth's inertial rotation, the way Insight3D does by default? I'm not sure if this is a function of central body, camera, scene, etc, but I've been looking for a way to set this and haven't found one.
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polyline.model = computeTemeToPseudoFixedMatrix(time);polyline.setPositions(/* positions in ECI, well, really TEME */);
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"position": {
"referenceFrame": "INERTIAL",
.....
"position": {
"referenceFrame": "INERTIAL",
With the camera in ICRF and the trajectories in an Inertial reference frame, wouldn't we need to
transform coordinates so the camera and the models are in the same reference frame?
"ellipsoid" : {
"radii" : {
"cartesian" : [...]
},
"material" : {
"image" : {
"image" : { "uri" : "path/to/Cesium/Source/Assets/Textures/moonSmall.jpg" }
}
}
}
- Dan