Based on https://groups.google.com/forum/#!searchin/cesium-dev/model$20modelgraphics|sort:date/cesium-dev/QEwwG3F8bTA/nRMqDavaDwAJ the suggestion seem to be to use nodeTransformations.
So I guess my questions are:
1. Is there any legitimately way to reach the Model behind a ModelGraphics (assuming there is one)
2. Would it be better to use a Model instead of ModelGraphics, but if I understand it correctly you can't add a Model to the entities via `viewer.entities.add` (at least I can't manage it, and I think I've read that it's impossible)
Or is the most future-proof way to use nodeTransformation on the ModelGraphics? I'm perfectly fine with that, it seems super powerful.
The reason I am asking is mainly that it's no use for me to pay someone from adding several animations into the 3d model itself if the best way is to use nodeTransformation :)
As always, thank you for Cesium. A super awesome product and tool. Thank you everyone who makes it possible.
Regards,
Niklas
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