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I am trying to fly the camera to a rectangle or bounding sphere. In Columbus View it always ignores the offset or orientation and changes the camera to look straight down. Is there a way maintain the default camera pitch that is the 'home' position in Columbus view? I think it works using camera.lookAt however you can not 'fly' the camera using that, it just jumps to that position instantaneously.
Omar Shehata
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May 4, 2020, 1:16:42 PM5/4/20
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Heads up that the forum has transitioned over to Discourse and this Google Group will be put into read-only mode today. Details about the transition here.