1979 REVOLUTION: BLACK FRIDAY opens in 1980 with the Iranian Revolution one year already in the past, with photographer Reza being cornered by a torturer trying to extract from him why he did the things he did. Confusion, doubt, and poker-facing happen while the rest of the story gets told, largely in flashbacks. You come to meet and define the relationships you formed long ago that led you to where you are when the game starts, which continues to advance the plot among dips back to the past. You're given opportunities to decide what sort of revolutionary you were (violent or nonviolent, compassionate or self-righteous) and ultimately have to answer for who you were and what you did, regardless of why.
1979 Revolution: Black Friday is based on real stories from Iran between 1978 and 1981. In this cinematic adventure game, you navigate this momentous revolution with only two weapons; your camera and your morality. You play as Reza, a photojournalist who gets caught in two opposing sides of the revolution. The fates of those around you hinge on the consequences of your choices.
Originally released in 2016, narrative-driven adventure drama 1979 Revolution: Black Friday gained many accolades for applying the Telltale-esque modern-day adventure game formula to a real historical event, the Iranian revolution, experienced first-hand by director Navid Khonsari in his youth. The game is educational, and is a nice diversion from high-fantasy fiction, but from a gameplay standpoint it pales in comparison to its Walking Dead predecessors.
1979 Revolution: Black Friday tells the story of Reza, a photographer caught up in the Iranian revolution. Interacting with different camps of protesters as well as conflicting family members, players must decide whether to take peaceful or violent movements throughout the narrative, shaping consequences that form later on.
I recently played through 1979 Revolution: Black Friday and found it to be an intriguing adventure that borrows heavily from the Telltale gameplay model, where players determine how a story plays out by participating in dialogue scenes and making difficult choices. Situated in the 1979 revolution in Iran, the game lets you live out this scenario to see how it affects the protagonist and the lives of others. 1979 Revolution takes place during the few days leading up to the infamous Black Friday, an event that saw nearly a hundred protesters killed by the Iranian army on the streets of Iran's capital, Tehran.
The choice is yours. It's one of many decisions players are forced to make in 1979 Revolution: Black Friday, a new video game that puts players in the middle of the Iranian Revolution. Using actual events, people, and places, the game presents an opportunity to explore and experience the complex forces that drove the revolution, which resulted in the overthrow of US-backed Shah Mohammed Reza Pahlavi and the rise to power of Ayatollah Khomeini in the new Islamic Republic.
Overview:
- Estimated achievement difficulty: 1/10 [Achievement Difficulty Rating]
- Offline: 39 [1000]
- Online: 0
- Approximate amount of time to 1000: 3-4 hours [Estimated Time to 100%]
- Minimum number of playthroughs needed: 1 plus chapter replay
- Missable achievements: None [chapter select]
- Does difficulty affect achievements: No difficulty option
- Unobtainable/glitched achievements: Every one of the collectible achievements for unlocking stories and points is glitched in a good way
- Extra equipment needed: None
Introduction:
Welcome to 1979 Revolution: Black Friday, a narrative-driven adventure game that takes place in Iran during the public revolution against the Shah. As with many narrative-driven games, there isn't any difficulty, and the gameplay consists of following linear chapters to experience the story. The story in this game is pretty compelling, and is entirely based on fact. There are normally a ton of collectibles to pick up, but a handy glitch avoids the need for that. More on that below. Let's get started.
Abbreviated Walkthrough:
The vast majority of achievements in this game are either story related or collectible related. The story-related achievements naturally don't require any explanation, but the collectible achievements can look daunting at first glance. Thankfully, they are tracked and unlocked in such a way that eliminates the need to find them all: the tracker for each achievement increases every time you view a story, even if it's the same one. So you don't need to see all unique stories for each achievement; you can simply view the same one over and over to unlock the corresponding achievement. You'll still need to find one story of each type, but it significantly reduces the number to find and the need for much of a collectible guide. The "Ostad: Story Master" achievement solution has more information.
Aside from collectibles, there are a handful of miscellaneous chapter-specific achievements, or ones that are tied to choices made over the course of the game. They are:
So a video game based on the revolution is an interesting prospect. This is the kind of thing games can do better than most other mediums, not just telling you how something happened, but putting you into the moment and letting you experience it. In theory, 1979 Revolution should be a great edutainment experience.
Based on true stories and historical events, 1979 Revolution: Black Friday is an interactive drama about choice and consequence, chaos and order. The year is 1978, the place is Tehran, Iran. You play a photojournalist who returns home to find his people protesting the ruling King, the Shah. Armed with your camera, you're soon pulled into a dangerous world of revolution and civil unrest.
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