Unity Asset Store Horror

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Ortiz Ullery

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Aug 4, 2024, 2:58:45 PM8/4/24
to cefulthani
Startbuilding your horror game with this collection of models, systems, tools, and more. Find the right horror game assets to elevate your gaming projects. Looking to build another type of game? Explore our FPS, VR, or RPG assets.

HHS Kit is a horror game template that will help you easily create your own game for mobile devices! Asset contains everything you need, including a ready game template, enemy AI and much more!




If you find errors or bugs, please let me know! I will also answer all the questions that you may have! I plan to release updates for this asset and improve animations and models, so please leave your review and your suggestions!.




There are some utils able to extract assets from unity packages however what you buy on the official Unity assets store probably is not allowed to be exported to other engines license wise. You should contact the developer of the assets and ask them. There are Unity assets packages being sold on other sites like cgtrader and turbosquid that give you no restrictions on which engines you use the assets with when the license is royalty free.


Browse to the Asset folder of your Unity project, into which you installed (imported) your Unity package. Then manually drop the FBX or static meshes into Unreal, same for textures. You have to setup materials, and sometimes manually have to assign animation frame ranges (older assets).


You also want to install the image resizer plugin from the market place (free), to resize image sizes (If you want to offer a high quality texture version for later time, i suggest to do this after release). MOST assets use higher default resolutions and can be resized down without issue of loosing too much quality. Weapon textures usually require just 512 res, character meshes are just fine with 1024, same for most other assets, unless it is a terrain texture, which should be at least 2048. Walls should be often 2048 res too. If you use resizer, you have to manually set normal maps to normal group, after resize operation.


An extended package, created by Art Equilibrium, to produce a horror-style house with interior and exterior materials and models. Developers mention that these assets can be included in your commercial game at no additional charge.


This package includes vegetations, house exterior, and interior assets, textures to create several different horror houses, and particles for fire, smoke, and dust imitations. Every room in the house has a huge number of furniture variations, wall, and floor textures. Below you may check out some scenes' examples from the developers, however, they do not limit your imagination, as you may create your own separate scene using the models.


As well as the previous pack, these assets could be rearranged in your projects or be used as a part of your game without necessarily linking the plot to the cemetery theme. The pack includes the interior and exterior of a church and all the elements of a horror-style cemetery:

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