[apologies for cross-posting]
Call
for Submissions for a Special Issue of Computer Music Journal, “Spaces,
Places, and Sonic Traces: Considerations in Computer Music”
Guest Editor: Tae Hong Park
Publisher: MIT Press
Soundscapes
have a rich history in both research and practice, beginning with early
writings by Buckminster Fuller and Michael Southworth in the 1960s.
These were followed by pioneering contributions from R. Murray Schafer,
Barry Truax, and Hildegard Westerkamp, culminating in the establishment
of the World Soundscape Project around 1969. As an art form, soundscapes
have not only left a significant mark on music but continue to shape it
today. Some works employ a hybrid approach that balances recorded and
synthesized sounds, such as Jon Appleton’s
Times Square Times Ten
(1969). Others, like Barry Truax’s
Riverrun (1986), feature entirely
synthesized sinusoidal soundscapes, while pieces like Judy Klein’s
The
Wolves of Bays Mountain (1998) preserve original recordings in their
unaltered form. Soundscapes –ranging from ambient textures to foreground
“sound events” – have also made their way into popular music. Examples
include The Beatles’
Back in the USSR (1968), Queen’s A
nother One Bites
the Dust (1980), U2’s
Beautiful Day (2000), and more recently, Billie
Eilish’s
bury a friend (2019).
On the technical side,
soundscape studies have expanded significantly, fueled by advances in
computational power, communication bandwidth, and recording technology,
as well as reductions in hardware size and cost. The rise of deep
learning has further stimulated this field, making it possible for AI to
automatically detect sound events in soundscapes – a task once
performed manually – thus making the process both feasible and
efficient. Historically, soundscape research relied on “not-so-portable”
recording devices, which were often limited to just a few hours of
audio. In contrast, recent developments have enabled scalable methods
for capturing and analyzing soundscapes, including long-term continuous
recordings, low-cost custom devices, mobile computing, crowdsourcing,
and smart noise sensor networks.
This call for
submissions to a special issue of Computer Music Journal invites timely
explorations of soundscape studies from musical, technical, social,
ecological, and cultural perspectives. We encourage contributions that
examine, through the lens of computer music, the roles of decoding,
encoding, recoding, and generation in soundscape studies. Topics of
interest include but are not limited to: (1) soundscape-centered
research in compositions, performances, and installation works, (2)
systems for capturing, classifying, and analyzing soundscapes and
environmental noise, (3) soundscape analysis, synthesis, and
resynthesis, and (4) soundscape-centric machine learning and AI,
including generative AI approaches to soundscapes.
The initial
deadline for manuscript submission is September 1, 2025. The issue is
scheduled to appear in 2026. Submissions received after the deadline
will be considered for publication in a subsequent issue. Submissions
should follow all CMJ author guidelines (
https://direct.mit.edu/comj/pages/submission-guidelines), except that manuscripts should not be submitted online at
cmjdb.com. Instead, submissions and queries should be addressed to guest editor Tae Hong Park at
t...@purdue.edu, with the subject starting with [CMJ Spaces | Places | Traces].