Jasc Animation Shop 3 Crack 4 17

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Jul 9, 2024, 4:20:54 PM7/9/24
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To achieve a cinematically fluid animation of the selected elements would have required many frames to move them incrementally from one side of the background to the other. At roughly 26 frames per second, such fluidity might have required more than one hundred frames, and would have far exceeded the 512k file size limit. A cartoonish (but nonetheless effective) solution to this problem was to use motion blurs to keep size down.

I created a motion blur for each of the external elements. Getting the right blur varies from animation to animation. Experiment until you get the right look. Start at a 50% blur and increase or decrease the value as needed. I then created a vector layer composed of a line and five intersections to serve as a guide then placed the various element layers in their respective positions.

jasc animation shop 3 crack 4 17


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The lamp posed a special problem because the character heads had to appear to be inside the dome. This was addressed by creating a semi-transparent layer for the two lower lamp positions. In each affected frame one lamp is in a layer beneath the character, while the semi-transparent version is above. Here is the result:

These elements were created by copying the characters into new layers and playing with the brightness and contrast settings, then applying a Gaussian blur and a bit of starburst. When finished, they were placed at the center intersection line beneath the vector layer.

Once you have prepared your background and moving elements, you can begin making frames. In the example GIF, I decided to begin with the lamp in the uppermost position, an alien on the right, and alien in the middle, and the human on the left. You have to start somewhere in a looping GIF. The aliens, the lamp, and man are all in their separate layers, hovering over the background layer. All other layers are hidden until needed. Creating frames is a simple matter of hiding unwanted elements and exposing elements needed for the frame at hand. I save each composed frame as a separate JPEG image at the native source size of 1280x960. I use a simple, but effective naming convention: 01.jpg, 02.jpg, etc. Once all frames have been saved, I import them into my animation software. Finally, I resize the animation and set the duration of each frame.

The first frame is as described above. In the second frame, the lamp and semi-transparent lamp in the uppermost position have been hidden. The lamp and its semi-transparent counterpart in the middle position have been exposed. In the third frame, the middle lamp layers are hidden, and the lower lamp layers have been exposed. The only movement conveyed by these three images is vertical; there is no horizontal movement.

There is no vertical or horizontal movement in these frames. The animation here is akin to a cinematic fade. In frame four, the solid alien layer in the middle has been hidden, while its bright blurred counterpart has been exposed. In frames five and six, the alien has been replaced with blurred brightened humans, again by hiding and exposing the desired layers.

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