Use the found lever on the hole in the middle of the room. Turn it until you see a passage to the red room on the left. Go there. There is a generator and a button to start it. But it is not yet possible to run it, because you need to insert a unique part. Switch to the dog and run into the hole on the left. Get through this hole to the room with the octopus. First, REMEMBER THE SECOND SYMBOL ON THE WALL, which will be arbitrary.
Click on the octopus and carefully watch the video. As a result, a generator part will be near you. Pick it up with your dog and return to Tomminaut. Switch to the hero, pick up the detail that the dog is about to spit out. Insert it into the generator and dog press the red button to turn on the electricity. Exit the room, but don't rush. Turn the lever a few more times so that a green room appears on the left. Log in and watch the video. Pick up the lever .
Go right and find yourself on a balcony with a cannon. Insert the lever into the panel on the left. The tower is being transformed. Enter the tower again and you will see a new passage on the left. Follow there, pay attention to the generator. Find a window in another room. Click on it and you will see a declaration with three stamps in different colors. Remember these seals!
Return to the beetle with the declaration and give him the feather. We continue the passage of Armikrog on ShowGamer.com . Memorize the correct solution to the puzzle. Return to the room with the generator, where there is a huge green button, and on the wall - a small blue one. Click on the image next to the blue button and arrange the elements so that you get the very signature. Here is the solution:
Those elements that you have to move down will be slightly lighter than the rest. In the first room you will see a generator, which will soon have to start. Climb to the ledge on the left and move into the passage. Walk to the left and see a window. You can open it to be greeted by a bug. It has no functional significance.
Follow back, go right to the first room, where the generator is. Insert the part that the octopus gave you into it. Switch to the dog to press the red button in the same room. Climb up on the tentacles.
Arriving at the fourth tower, switch to the dog and run through the pipe. Click on the octopus and take the generator key. Click on the panel on the left where you must enter the characters. This is done by selection, so immediately enter the following characters:
Return to the Tomminaut, hop on the monorail and follow the new route on the next screen. After going down, insert the key into the generator and press the red button (dog). Enter the building on the left and pick up the lever. Insert this lever into the panel and press the red button (psom). Go back upstairs to the panel with the round slab.
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