#139: entity component system: Add "precache" support
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Reporter: Carsten | Owner:
Type: enhancement | Status: new
Priority: normal | Milestone:
Component: other | Version: svn-head
Keywords: | Platform:
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The component system offers new and very useful opportunities to
(re-)implement "precaching" for all relevant resources in a game world.
Implementing "precaching" support is covered in the normal component
system development schedule, because, as with all other features, it will
be ported to the component system before it is removed from the old,
obsolete game code.
Nevertheless, this ticket is supposed to act as an explicit reminder of
this important, but easily overlooked sub-feature. ;-)
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Ticket URL: <
http://trac.cafu.de/ticket/139>
Cafu 3D Game and Graphics Engine <
http://www.cafu.de>
The open-source game engine and graphics engine for multiplayer, cross-platform, real-time 3D action.