#144: Hardcoded paths in GameSys code

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Sep 6, 2014, 6:09:16 AM9/6/14
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#144: Hardcoded paths in GameSys code
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Reporter: Carsten | Owner:
Type: defect | Status: new
Priority: normal | Milestone:
Component: other | Version: svn-head
Keywords: | Platform:
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There are hardcoded paths in the GameSys code which make it inflexible and
quasi impossible to re-use (without modifying the C++ source code) for
designers of custom games.

See this thread for additional details:
http://www.cafu.de/forum/viewtopic.php?f=6&t=1652

Thanks to SoulRider for the report!

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Ticket URL: <http://trac.cafu.de/ticket/144>
Cafu 3D Game and Graphics Engine <http://www.cafu.de>
The open-source game engine and graphics engine for multiplayer, cross-platform, real-time 3D action.
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