#17: Add a renderer DLL implemented with OpenGL 3.2
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Reporter: Carsten | Owner:
Type: enhancement | Status: new
Priority: normal | Milestone: future
Component: MatSys | Version: svn-head
Keywords: OpenGL, renderer | Platform:
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The Cafu material system is implemented in a "renderer DLL". Several
renderer DLLs exist and are part of Cafu, each with a different basis of
implementation and each targeted at different graphics hardware and APIs.
By selecting the best suitable backend (i.e., renderer DLL) for the
current systems graphics hardware at program start, the Cafu engine is
able to support and adapt to a broad range of systems while providing the
latest graphics features at the same time.
An OpenGL 3.2 renderer is missing so far, and should be added to the set
of available renderer DLLs.
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Ticket URL: <http://trac.cafu.de/ticket/17>
Cafu Engine <http://www.cafu.de>
The open-source Game and Graphics Engine for multiplayer, cross-platform, real-time 3D Action.