Super Troop Housing Space

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Ermelindo Klatt

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Aug 4, 2024, 4:16:28 PM8/4/24
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SuperTroops take up more housing space than their normal counterparts. Their training time is mostly increased proportionally. Additionally, it is only possible to have up to two active types of super troops at any given moment.

The Super Barbarian is a boosted Barbarian, with approximately 5x the HP and DPS of a regular Barbarian, taking up 5 housing space. Similar to the Raged Barbarian from the Builder Base, for the first few seconds after being deployed, speed and damage is boosted with a rage effect.


The Sneaky Goblin is a boosted Goblin, with approximately 3x the HP and DPS of a regular Goblin, taking up 3 housing space. The Sneaky Goblin is similar to the Sneaky Archer from the Builder Base, in that for the first few seconds after being deployed, he is invisible to defenses.


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I decided to write you a ranking with my opinion that should help you decide which one will be your best choice. Of course you need to apply that to the attacking strategies you use to get the best out of it, but I think it will still give you some helpful advice that help you deal with the problem of having just one Super Troop available.


Extremely effective with her summoned giant skeleton, basically a built-in tank. Yes, housing space is really expensive but super witches are worth it, even when you use 5 of them in your army you will not see them dying anytime quickly.


New and runner up as being super effective as well with freezing the area when going down. This is absolutely worth the extra housing space and we will see a lot more IceLoon attacks in the coming weeks.


They really deserve this rank. You can use them with air hybrid attacks quite efficiently and they are a killer defensive cc troop right now for TH13 to TH11 that really blow any other troop with the range and damage. Not the worst choice to use as super troop in Clash of Clans, for sure.


Super Giants become super tanky and give a nice rate of HP per housing space when you compare the raw stats with a troops like the Golem. The problem is that with that many single target defenses, that added hitpoints are not as valuable as having 2 unit on the table and their wall punch makes them more squishy when it comes to pathing as they sometimes not go where you expect them to go or break walls in the least effective spots.


You can use Super Archers to snipe buildings from the outside, which can be useful for building a funnel in Clan Wars. After all, this is a nice feature with the range they get, but there are far more useful Super Troops in Clash of Clans and this should not be a main strategy and more like a fallback you use.


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The Yeti is considered an S-Tier Elixir Troop in Clash of Clans due to its high health and attack power, combined with the unique ability to spawn Yetimites that deal additional damage. This makes the Yeti a versatile and powerful asset in both offensive and defensive strategies. Offensively, Yetis are effective for funneling and tanking, especially when paired with Healers in strategies like the Yeti Smash, where they push deep into bases. Defensively, despite their vulnerability to air troops and Poison Spells, they can still be useful at certain Town Hall levels. The strategic deployment of Yetis and their ability to distract and destroy key defenses contribute to their S-Tier status.


The Electro Dragon is an S-Tier Elixir Troop in Clash of Clans due to its high damage output and unique chain lightning attack. Unlocked at Barracks Level 13, these powerful air units excel in offensive strategies, particularly against bases with clustered buildings. The Electro Dragon's chain lightning can hit up to five targets, dealing massive damage across multiple structures. This makes them especially effective when combined with the Grand Warden in air mode, as he can boost their health and support them by destroying defenses. Additionally, using spells like Rage or Haste can enhance their destructive power, allowing them to quickly obliterate key targets.


Defensively, Electro Dragons are formidable due to their ability to damage multiple troops at once with their chain lightning. Their presence can significantly disrupt enemy attacks, especially if the opponent lacks appropriate countermeasures. While they are vulnerable to Poison Spells and can be stalled by Air Sweepers, their overall damage potential and strategic versatility make them a top-tier choice for both attacking and defending in high-level gameplay.


Dark Elixir troops are considered more advanced compared to the previous category, mainly because the resource required for their production is unlocked at higher levels of Town Hall. Nevertheless, there are some strong and weak units in this category.


The Minion is definitely among the Clash of Clans meta troops due to several key factors. Firstly, they are fast and versatile air troops with immunity to Seeking Air Mines, allowing them to avoid certain aerial defenses. They can engage both ground and air targets effectively, providing utility in various attack strategies. Minions are highly efficient in picking off unprotected buildings, especially in Clan Wars and corner structures, thanks to their mobility and ability to bypass ground defenses.


Their low housing space (only 2 units) makes them ideal for group rush strategies and efficient farming attacks, particularly in combination with Balloons in the Balloonion and Lavaloonion strategies. These combinations utilize Minions for cleanup and additional damage once primary defenses are down, with spells like Rage, Haste, and Healing enhancing their effectiveness. Their ability to overpower single-target defenses, such as Air Defenses, due to their sheer numbers is another strategic advantage. BLOG20


Defensively, Minions can be a formidable addition to the Clan Castle, providing aerial defense against ground-only troops and complementing other defensive units with their moderate damage output. Their swarm potential can overwhelm defenses if not properly countered, making them a versatile and powerful option in various scenarios.


The Bowler is one of the Clash of Clans best troops for attack due to its unique attack mechanics and strategic versatility. The Bowler throws a large boulder that bounces, dealing splash damage on the initial impact and again on the second bounce. This ability to hit multiple targets in a straight line makes Bowlers highly effective in both offensive and defensive strategies.


On offense, Bowlers excel when protected by tank units such as Golems, Ice Golems, or P.E.K.K.As. They can quickly take out multiple buildings, making them valuable for funneling and sniping structures on the edge of bases without taking damage themselves. The BoWitch strategy, which combines Bowlers with Witches, is particularly powerful at Town Hall levels 10 and 11 due to the synergy between the two troops.


Defensively, Bowlers are vulnerable to splash damage and concentrated attacks. Eagle Artillery and Giant Bombs can wipe out groups of Bowlers due to their relatively low hitpoints for their housing space. However, when used effectively, they can disrupt enemy attack formations and deal significant damage to advancing troops.


The Bowler's upgrade path also enhances its effectiveness. As it levels up, the Bowler gains visual changes and increased damage, with the boulder gaining crystals that match the themes of higher Town Hall levels, adding to its intimidation factor.


Super troops are the empowered versions of their regular counterpart, which the name implies. They basically do the same thing as the original version but with greater effectiveness and some bonus effects or abilities. A unit can become Super for a limited time if you use a Potion on it. But be mindful of the fact that Super troops take more housing space.


The Sneaky Goblin is a Tier Super Troop in Clash of Clans due to its unique abilities and strategic advantages. Its Cloak ability grants invisibility for 5 seconds after deployment, allowing it to approach and loot resource buildings without being targeted by defenses. With enhanced damage and hitpoints compared to regular Goblins, Sneaky Goblins are more effective and durable in resource raids.


They prioritize resource buildings, including the Clan Castle and Town Hall, dealing double damage to these structures. This focus ensures efficient resource gain and swift destruction of high-value targets. The ability to boost Goblins into Sneaky Goblins from Town Hall 11 onwards offers strategic flexibility, making them useful for both farming and war attacks. Additionally, Sneaky Goblins can be donated to Clanmates with a level 4 Clan Castle or higher, increasing their accessibility to lower Town Hall players. These factors collectively make the Sneaky Goblin a top-tier troop in the game.


The Super Bowler is a Tier Super Troop in Clash of Clans because of its enhanced abilities and significant strategic impact. By boosting a Bowler to a Super Bowler, it gains the ability to throw larger purple boulders that bounce three times, dealing splash damage with each impact. This extended range allows Super Bowlers to hit multiple targets in a straight line more effectively than regular Bowlers.


Requiring Town Hall 12 to boost but available for donation to players with a level 6 Clan Castle from Town Hall 10, Super Bowlers become accessible and advantageous for various attack strategies. They automatically target the closest building but will switch to engage enemy troops if nearby friendly troops are attacked.

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