This lightweight and highly configurable XMMS fork can be extended with many plugins. It can be customized using "classic" Winamp skins. Different to QMMP which uses Qt Audacious comes based on GTK per default.
To install skins download the .wsz files and put them into /.local/share/audacious/Skins (affect your user only) or /usr/share/audacious/Skins (affects every user). To change between skins, go to View/Interface preferences.
On the Options menu, click Preferences...On the Winamp Preferences dialog box, in the tree at left, click SkinsIn the list of Installed skins, click Bento.
Ah, I was mistaken - You can play it through winamp, but all the methods are pretty hacky, and are mostly just either loading files that spotify downloads for its app, or running a shoutcast server locally and pointing winamp at it.
My original thought was that if the model was able to generate interesting enough looking Winamp skin screenshots, I would start over and try to train a model which would generate the actual Winamp skin sprite sheets, that way it could generate novel, usable Winamp skins.
Audacious is an open source audio player. A descendant of XMMS, Audacious plays your music how you want it, without stealing away your computer\u2019s resources from other tasks. Drag and drop folders and individual song files, search for artists and albums in your entire music library, or create and edit your own custom playlists. Listen to CD\u2019s or stream music from the Internet. Tweak the sound with the graphical equalizer or change the dynamic range with audio effects. Enjoy the modern Qt-themed interface or change things up with Winamp Classic skins. Use the plugins included with Audacious to fetch lyrics for your music, display a VU meter, and more.
.wsz files are Winamp skins. There\u2019s a ton of them all over the Internet. In fact, the Internet Archive has an entire collection of them. And most of them work great in Audacious.
A Winamp skin is composed of 45 files. Most of the files that create a skin are .BMPs (a very common image file type) and a few text files. When skin support was originally implemented, an artist would have to create those skins and place them into a subdirectory of the Winamp Skins folder (usually located in C:\Program Files\Winamp\Skins).
This started getting messy, because not all of the skin developers were creating subfolders when compressing their skins into a ZIP file for distribution. When an end-user uncompressed the files to the Winamp Skins folder, it would at times overwrite other skins. As a solution, we implemented the functionality into Winamp to read the .ZIP files directly. Then, an end-user would simply place the .ZIP file into their Winamp Skins folder; when using the Skin Browser in Winamp (ALT+S), the skin magically appeared and loaded, if selected.
This did clean up the mess. However, a new problem then surfaced: The .ZIP file format is a very widely used compression scheme and Winamp was just one of the many dozens of programs available to utilize it. We wanted users to be able to double-click the Skin ZIP file and have Winamp automatically install and load the skin. How do we do that without associating Winamp as the default program for handling skins? Answer: Rename the file extension.
We simply took all those compressed skins ending with the .ZIP extension and renamed them to end with .WSZ (Winamp Skin Zip). This allowed us to stay with the standard Winamp .ZIP files and not have to convert the thousands of skins available for download on the Internet. Any skins that are submitted to our site with filenames ending with .ZIP are automatically renamed to end with a .WSZ before published.
The base skin is a little small and these two skins actually make it harder to see the controls. There's surely better skins and I want to get or make better skins. I just thought it was funny to grab some old skins for my old player off an archived CD iso. Upon installing Winamp on my newer computer I got in late 2019, I decided to leave the Free AOL & "Unlimited" Internet low-res, low color icon on my desktop just to laugh at.
I made this skin in 2003. Seven years later in 2010 I switched to Ubuntu Linux which couldn't run Winamp natively. However, the Linux based audio player Audacious supported Winamp skins so I was able to continue enjoying my skin. And, at the time of this writing, 20 years after making it, I am still using this skin. Incredible!
As of late, a few new Winamp skins have been released to the public. Though not much has changed in terms of functionality, these skins boast a more polished and modern look that is sure to appeal to many users. In addition, they come with a few new features that may be of interest to some.
I have been reading post and seen that it was removed and then re-implemented, somehow I still haven't found out how to scale/resize audacious using winamp skins, it's quite small for me, and I want it to be a little bit bigger, thanks.
So, Winamp skins, you say? Why, yes, I actually do. It's not all that hard to create your own skins, although there are a few things which can go wrong in pretty annoying ways too. The Winamp homesite doesn't say too much about the process of creating skins, so I'll try and say a bit more on this page. Comments, critisism and stuff like that are always welcome of course. This guide is written after use of Winamp 2.5c, but is probably fully correct for other versions as well. Right, let's do it!Getting StartedFirst, locate your Winamp folder, in that folder is another folder simply called skins. Any folder in the skins folder will show up in Winamp's skin browser as a skin, regardless of the folder's contents.
Now, working completely from scratch is probably enough to drive any man into madness, so you'll need a skin to use as a base. Any skin will work as a base, as long as it has all the files you wish to change. If you don't have any skins, you will need to get one before you can start. You can get my GreenAmp skin here, otherwise there are tons of skins to be found on Winamp.com. Best is probably to download the base skin from Winamp.com, as it contains all files you can possibly have in a skin. Once you have a skin folder to use as a base, make a copy of it and open the copy.Basic EditingAs you can see, there are a lot of files in the folder (especially if you've started with the base skin). Don't worry, you won't need to change all of them. In fact, you can delete any file in your new skin folder you don't plan on changing. For every file Winamp fails to locate in a skin, it will use its default setting. For example, if you don't plan on changing the cursors, you can remove all cursor files from the folder. The bmp files are what most people change, and they're the ones which make the biggest difference. The txt files can be ignored for now, I'll get to them later. Focus on the bmp files. There may be up to 15 of them, depending on which windows a certain skin changes. They contain all the graphics for the skin: buttons, text, background and so on.
The basic process of editing the skin is very simple. Just open one of the bmps in a paint program, change it and save it again. Then open up Winamp and select your skin to see the effect. If you already have Winamp open with your skin selected, simply press F5 for the changes to take effect. Simple, right?Which is Which Among the Bmps?Good question. Most of them are quite self-explaining so you shouldn't run into any problems. Anyway, here you are, all the bmp files revealed and explained!