i.e. to another IP, for some kind of load balancing.
I guess if not I could hack it by sending a message (containing a
different IP) to the flash app after initial connection. But that
would require custom code in the flash app to handle this event and
then attempt connection to the different IP which is not so tidy.
P.S. Any ETA on making it easy to send "custom messages on arbitrary
streams" (see my last post here)? :)
> Does RTMP (and thus also your server) support redirecting?
Honestly, I don't know. It can be done via response code though... For example, the flash player sends the connect invoke and the server would respond with NetConnection.Connect.Rejected and an error code. Looking at that, the flash player would also get a new location to connect to.
>
> i.e. to another IP, for some kind of load balancing.
>
> I guess if not I could hack it by sending a message (containing a
> different IP) to the flash app after initial connection. But that
> would require custom code in the flash app to handle this event and
> then attempt connection to the different IP which is not so tidy.
>
> P.S. Any ETA on making it easy to send "custom messages on arbitrary
> streams" (see my last post here)? :)
That I completely forgot. But, as I suggested many times, please open tickets on rtmpd.com. This way I can see them there and handle them.
Cheers,
Andrei
>
> You received this message because you are subscribed to "C++ RTMP Server" mailing list.
> To post to this group, send email to c-rtmp...@googlegroups.com
> To unsubscribe from this group, send email to
> c-rtmp-serve...@googlegroups.com
> For more options, visit this group at
> http://groups.google.com/group/c-rtmp-server?hl=en
>
> To unsubscribe, reply using "remove me" as the subject.
I look forward to trying it out.
regards
szogunek