Cory
Yours,
Jay Douglas Carr
Dvae
But then on the other hand, plenty of Cocoa is going to be used
creating the map editor itself. So I don't think there will be any
loss in Cocoa coding opportunities.
That being said, I think Dave has a point. It's a bit harder to make
a map without a visual reference. Maybe the "rules" can be the place
where you have to use Cocoa?
Yours,
Jay Douglas Carr
Game plugins, on the other hand, will be nothing *but* code.
Dave
For the game plugins, I think there's still a possibility for a rule
editor. It would only be capable of creating the basic rules. Though
it may not even be worth the effort to create.
Now AI's. That's where all the coding is. I love coding AI.
Cory