It's technically an object, so that iostream operators can be overloaded for it. The pointer member operator is also overloaded to access a pointer to the game object. It's an object that wraps a pointer.
--
---
You received this message because you are subscribed to the Google Groups "bwapi" group.
To unsubscribe from this group and stop receiving emails from it, send an email to bwapi+un...@googlegroups.com.
For more options, visit https://groups.google.com/d/optout.