Re: [bvhacker] Scrambled skeleton

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Dave Wooldridge

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Sep 27, 2012, 1:28:39 AM9/27/12
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Hi John,

I'm not sure why you're getting this error, the file works fine for me! Please try the copy I have put here:



If it doesn't work for you, please could you answer the questions below:

 ~ Did you download the bvh file, or did you copy it's contents from your browser?

 ~ Which OS are you using? WIndows XP? Win 7? 32-bit? 64-bit?

 ~ Are you using bvhacker on Linux or Mac (i.e. with WINE or similar?)

Cheers,

Davedub



On 24 September 2012 09:45, John <johna...@gmail.com> wrote:
First time using BVH hacker. Every bvh file I open is mess of joints and bones. I'm using windows XP The attached screenshot is Simple Walk 2.bvh from animazoo - http://www.animazoo.com/sites/default/files/downloads/Simple%20Walk%202.bvh

Any help would be really appreciated. Thanks

John

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Sep 30, 2012, 6:37:10 PM9/30/12
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Thanks for your help Dave but I'm getting the same result.

1. I've tried both. It's made no difference.
2. I tried it on Windows 7 and XP
3. I'm using it on a mac with Parallels.

Dave Wooldridge

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Oct 1, 2012, 9:40:34 PM10/1/12
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OK, this IS an odd problem! I've just tested my link again, 100% sure it's working fine for me!

Can we just confirm, you are using the latest version of bvhacker? 

Also, when you say you've tried Win7 and WinXP was it actually a Windows computer, or a Mac Parallels emulated Win7 / WinXP?

 - Davedub

John

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Oct 2, 2012, 12:23:48 PM10/2/12
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I tried 1.8 and then downgraded to 1.7 it see if that would help. Both versions had the same issue.

It was windows 7 and windows XP on a Mac emulated with Parallels

Dave Wooldridge

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Oct 4, 2012, 11:42:20 PM10/4/12
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The problem has got to be Mac related - usually it's the Mac line endings. There is information on this here:



However, your problem is probably the other way around to the above - these guys all had bvh files that had been edited on Macs, then opened on Windows. Mac put those weird line endings it uses (completely different from Windows, Linux, etc) and the files would crash bvhacker.

I suspect your problem will be somehow related, Please realise the problem is more to do with your emulator software than my software - if you use a normal computer, I'm 100% convinced you will be able to open the file!

You may be able to see what's wrong manually, by opening the bvh file in a text editor and comparing it with a known-to-be-working bvh file. 

I can't really offer much more support than that - I don't do Mac!

Good Luck,

 - Davedub

John

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Oct 6, 2012, 2:54:59 PM10/6/12
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I appreciate the replies, although I'm not sure you're actually reading my posts. Saying the emulation software is the problem is stepping over the line. I've checked the BVH files, there are no Mac line endings in them. We've been over this. Other programs such as BVHplay work perfectly fine using the same files. It's a bug in your software not the emulator.

Dave Wooldridge

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Oct 11, 2012, 3:54:27 AM10/11/12
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Hi John

Sorry if I've missed a detail in your posts - I am very busy atm, and bvhacker don't pay the rent, so I can't spend too much time on it!

As far as suggestions go, I really don't know what to suggest next - I can't reproduce the bug my end, the file looks fine when I load it. Perhaps if you could email me your non-working file 'as is' (i.e. as an email attachment) so I can check it again. My email is a gmail address: davedubuk 

Kind Regards,

Davedub

Frank Nichols

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Feb 16, 2016, 2:30:12 AM2/16/16
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I am going to revive they accent thread, because Google search still finds it as a top hit for problems with the BVHacker display.

I have tested several configurations and found that Parallels exhibits the symptom (scrambled skeleton) and VMWare does not. I am tried  most combinations of the two running the various Windows clients on a OS X El Capitan host. In all cases the Parallels engine results in scrambled skeleton and VMware does not. I am running Parallels 11 and VMware Fusion 8.1.

I have downloaded the BVHacker source and I am considering porting it to OS X. If I do,  I will update this thread with where you can get it.

Frank

Dave Wooldridge

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Feb 16, 2016, 2:32:55 AM2/16/16
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Hi Frank,

Great to hear there could be some movement with the porting!

If you need anything in the code explained, let me know.

- davedub

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