Animation Screwd Up (imported in Second Life)

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Bit McMillan

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Feb 1, 2014, 5:23:02 AM2/1/14
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I've always used bvhacker to convert mocap animations for Second Life without any problem, untill today.
I've this animation and:

. I can import it in bvhacker.
. I can remove Fingers, but i can't remove Toes without having bvhacker to crash.
. I can use Toes (previously renamed as Feet) and remove feet instead.
. I can rename and retarget for SL (trough the Hack menu), and i see the animation fine in bvhacker.
. I set T-Pose and i make all mine adjustments....

...but when i upload the animation in SL it's all weird and funky...


What might cause this problem, and can I solve it?


Mauricio Paim

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Feb 13, 2015, 4:59:53 PM2/13/15
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I'm having almost the same problem, But the toes problem I fixed with Motion Builder. Animation plays very good on bvhacker but when I upload it to sl its messed up
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