My latest code is all on github.
Freshest library code is currently here:
https://github.com/tkdave/bumpslide_as3
Examples are here:
https://github.com/tkdave/bumpslide_as3_examples
MXML Examples from my 360|MAX presentation are here:
https://github.com/tkdave/pure_mxml_examples
The SVN repo on Googlecode represents the last stable version of
things as they were when I was most often using the compiler in Flash
Professional. Most of the changes in the new version relate to an
MXMLC-based workflow and this includes an ant-built swc, MXML support,
and a new skinning model loosely based on Flex 4.
If you are not using git, you should give it another try. I'm still
learning the nuances of branches and pull requests, but please
contribute if you can. Adding more the examples repo is a good way to
start.
-dk