Confidant
unread,Aug 21, 2011, 11:52:11 PM8/21/11Sign in to reply to author
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to BulkLoader users
Hi everybody,
I recently built a Flash website which relies heavily upon BulkLoader
to handle assets which consist of many megabytes of video, audio and
swf. I am now faced with the task of converting the site to be an all-
in-one application for iPad.
I am a total AIR/iOS newbie, so I wanted to ask does anyone have any
thoughts about an easy way to do this? Is it possible to bundle all my
assets and load them from the iPad file system, or should I have my
assets compiled in? I'm currently using PureMVC multicore and using a
"service" design pattern which ends up creating a unique proxy for
each core, but the same service for BulkLoader. I was thinking of
doing some further abstraction of these proxies so that they could be
switched out with something that gets assets from a swc library. I'd
love to keep all my application in the same code base.
Any other ideas out there?
-Allan