Warez groups are teams of individuals who have participated in the organized unauthorized publication of films, music, or other media, as well as those who can reverse engineer and crack the digital rights management (DRM) measures applied to commercial software. This is a list of groups, both web-based and warez scene groups, which have attained notoriety outside of their respective communities. A plurality of warez groups operate within the so-called warez scene, though as of 2019 a large amount of software and game warez is now distributed first via the web. Leaks of releases from warez groups operating within the "scene" still constitute a large amount of warez shared globally. Between 2003 and 2009 there were 3,164 active groups within the warez scene, with the majority of these groups being active for no more than two months and with only a small fraction being active for many years.[1] The warez scene is a very competitive and volatile environment, largely a symptom of participation in its community being illegal in most countries. Groups are generally not driven by profit, but by reputation.[2]
3DM is a Chinese video game cracking group. Their founder and leader is reported to be Su Feifei, more commonly known by the pseudonym "不死鸟" (pinyin: bù sǐ niǎo; meaning in English: Phoenix). Little else is known about Su, other than that her year of birth is speculated to be 1979. Unusual for piracy groups, 3DM's members have public profiles on the social network Sina Weibo, and use a blog to inform the public about their activities. Some members of 3DM have previously been part of NETSHOW (now known as ALI213), a group which released Chinese language copies of games using stolen cracks directly to warez scene FTP sites.
In 2016 the group claimed that piracy of games produced by large developers and publishers would be impossible in the coming years, due to the technological challenges of reverse engineering and ultimately cracking the virtualization and licensing schemes employed by new DRM solutions like Denuvo. One of the most notable groups on the web at the time, they publicly announced a year hiatus from developing cracks for games. Since returning in 2017, 3DM have only released games which use Steam licensing, only releasing copies of better protected games which include cracks made by other groups. This practice has been criticized by the groups whose cracks were included in releases under the 3DM name.[3]
They cracked Resident Evil 7: Biohazard only five days after its release, at the time the shortest amount of time taken to develop a crack for a Denuvo DRM-protected game.[20] They also cracked Mass Effect: Andromeda,[21] only ten days after its release. In July 2017 the warez group SKIDROW criticized the methods used by CONSPIR4CY to crack games using Denuvo DRM.[22] In early 2018, CPY released cracked copies of Assassin's Creed Origins and Far Cry 5, which were compiled with the most recent version of Denuvo DRM, and had additional anti-modification and anti-debugging features through the use of VMProtect software and EasyAntiCheat. In November 2018 CPY released cracks for HITMAN 2, Assassin's Creed Odyssey, A Way Out, Shadow of the Tomb Raider, Pro Evolution Soccer 2019, FIFA 19 - all of which featured the latest version of Denuvo DRM, with some using additional custom DRM or off the shelf DRM such as EACore and VMProtect. In December 2018, CPY published a cracked copy of Just Cause 4, which used the latest version of Denuvo DRM, on the day after its release. They also released a crack for Battlefield V on December 22, days after its official release. In January 2019, CPY released cracked copies of Ace Combat 7, Mutant Year Zero, and Strange Brigade, as well as the first episode of Life Is Strange 2 (titled "Roads") - all 4 titles using the latest versions of Denuvo DRM.
PARADOX attracted attention from 2011 to 2012, as they published files for playing unauthorized copies of games on the Sony PlayStation 3.[52] These copies required the use of a commercially-available USB dongle, which has been criticized as a form of commercial copyright infringement, and described as a "ReDRM" dongle because copies of game binaries were essentially decrypted using Sony's official keys, and then re-encrypted using the keys stored on the dongle, requiring the use of the dongle to bypass the DRM which had been added back to the games.[53] It is unclear whether groups like PARADOX had any affiliation with the creators and distributors of so-called "ReDRM" dongles, including potentially having profited from the release of these dongles by drumming up demand by releasing copies of games which only worked when used with the dongle.
I don't know where to get the steam_emu.ini for my game since for some reason it doesn't install it on its own (in this case Spyro and Man of Medan). I've tried to manually put another game's steam_emu.ini and change the values of the game ID to match the ones I'm trying to launch but the only thing it does is making it 'launch forever' and never really launch, it just keeps trying indefinitely.
My settings are the same, only the fps limiter is set to 142 but still I feel this choppy gameplay when moving my mouse fast on every game, most noticeable in competitive games like CSGO , Valorant etc
I was so hyped about this card but it seems almost the same as my old rx590?Even in pubg my frames are almost the same about 90-130 ! The only big improvement was in cyberpunk i went from 30-40 high settings to 60-90 fps at ultra! Anyone with the same or indetical pc to compare frames?
so guys i run couple of stress tests and i think the results are fine.I ran the adrenalin stress test and it showed fine results the only thing is that my pc was stuttering when the test was running.Is this normal? i will upload the results with screenshots.The 3D stress test showed fine results too i think:
another benchmark run:
amd stress test:
time spy:
download images to see full res.
i dont know what to say :/
@CarbonCarl
"Short-term: digital currencies suddenly look appealing," Polyient Labs CEO Brad Robertson told Cointelegraph in a May 1 email. "If someone only looked back at the last two weeks, they might think 'cryptocurrencies are back, baby,'" he added.
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