Terraria Version 1.2

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Donahue Granados

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Aug 5, 2024, 3:21:32 AM8/5/24
to bronimrerazz
TheDesktop version or PC version of Terraria refers to the Windows, macOS, and Linux PC versions. These versions are produced entirely by Re-Logic, Terraria's original developer (whereas the current Console version is being worked upon by DR Studios, a third-party developer). Because of this, updates always come to the Desktop version first.

All three desktop versions are on the same update path and are updated together, sharing a common version number, though each has its own installation package. All can be purchased/downloaded through Steam or GOG.com.


I've been having multiple troubles with Terraria including, not being able to find the Queen Bee boss, the Lihzhard Temple and the Crimson. I think it's because of the Version of Terraria I have. The thing is, I have no idea what version of Terarria I have and I don't know how to check.


Before installing, make a complete backup of your existing server and all files and folders, including tshock.sqlite and the tshock folder. We are not responsible for failed installations. Please make sure you backup your data. Severe data loss or gain may occur.


If you use server-side characters, we recommend enabling login before join. We discovered a bug that existed in the 5.0.0 release just before this release. If a player is disabled by TShock before they login, a situation can occur where all SSC data is erased. We suggest alerting your users to this fact and telling them not to login if they're disabled. If they do this, they may lose all character data in the database. Alternatively, enable login before join.


TShock version mastering occurs as the last step in the release process. When we cut a new version, we expect to release that version and all changes made prior to the version being cut. Unfortunately, a late-breaking bug with new internationalization changes between 5.0.0 and 5.1.0 was discovered after 5.1.0 was mastered. Therefore, we opted to tick the version again after fixing the bug, and we mastered this release instead. No download for 5.1.0 will be made available, nor will a release.


Before installing, make a complete backup of your existing server and all files and folders, including tshock.sqlitedb and the tshock folder. We are not responsible for failed installations. Please make sure you backup your data. Severe data loss or gain may occur.


This version of TShock for Terraria adds updated and improved handling of SendTileRectangle packets. The previous approach acted on a "denylist" basis. That is to say, it attempted to parse out which actions were invalid, and denied based on patterns that matched that. Based on a cheating client that was recently released, @punchready implemented an alternative system, based on an allowlist approach. This approach, in contrast to the prior approach, only permits SendTileRectangle placements that specifically exist in the game, based on hand-analysis of the game logic. If you encounter any normal gameplay situations that render these fixes problematic, please send us a report. This should dramatically increase serverside security and prevent a host of exploits affecting TShock. Also included in this patch is a fix for an exploit that allowed users to place ice tiles in protected regions. This was revealed by a cheat developer to be a method for griefing some public servers with spawn protection.


Summary

Staying on a tModLoader version for a Terraria server can provide stability and compatibility. If a mod configuration works well, sticking to a particular tModLoader version ensures a consistent server experience and avoids potential compatibility issues. Additionally, remaining on a known version allows for a stable environment without introducing possible bugs or conflicts. This ensures that all Installed Mods remain up-to-date, and the server is kept stable.




Hey guys, just a quick question, i will play Terraria in the PS Vita, but i read on the Guide that the vita/ps3 is locked at 1.2.4 version of the game and the PS4 is on 1.4.1, my question is: By playing on the Vita i can play the DLC's? because they are added by updates.


No, the DLC trophies are exclusive to the PS4 version. The ability to import your cloud save from the PS3/Vita versions of the game was also removed, so if you've been playing those versions then you'll need to start over on PS4 for the DLC trophies.


The Vita version has not been updated in years. It was abandoned. The current vita version is still fully platinumable and yes you can get the NPC trophy, you just have to get all the NPC's that are available on the vita version, and obviously not any of the new ones that do not exist.


Terraria is a 2D sandbox game with gameplay that revolves around exploration, building, crafting, combat, survival, and mining, playable in both single-player and multiplayer modes.[3][4] The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES.[4] The game is noted for its classic exploration-adventure style of gameplay, similar to games such as the Metroid series and Minecraft.[4][5][6]


The game starts in a procedurally generated world, with players starting out with basic tools and a non-player character (NPC) guide to get them started and bring their attention to aspects of the game and progression.[3] The game's world is made up of several layers of tiles that players can interact with and modify.[citation needed] Many resources, such as metal ores, can be found while exploring caves. Players begin with low health, mana, and summon slots, which can be increased by finding and crafting specific equipment or items.[3][7] Some resources may only be found in specific areas of the map, stored in common and rare containers, or dropped by certain enemies.[3] Players use resources to craft new items and equipment. Different recipes require different resources and crafting stations. Several items in Terraria create complex crafting trees involving a large amount of items to create a single powerful piece of equipment.


Players have the option to customize their character's appearance when creating a new character, and in-game through items and NPCs. Along with that, players can obtain vanity items, which are special armor pieces and accessories with only a cosmetic effect, and dyes to change the color of equipped armor or accessories. Characters have three inventory slots for armor to be equipped, and several inventory slots for various accessories to provide a boost to a player's statistics, such as wings or boots, as well as vanity slots for all of them, allowing them to be hidden behind cosmetics while retaining their effects. Much like most Terraria items, armor and accessories can be crafted, found around the world, and obtained from defeating bosses.[citation needed]


Players can encounter many different types of enemies in Terraria, the occurrence of which depends on several factors including time, location, and random events.[3] The game features an open-ended class system, primarily divided into melee, ranged, magic and summoner classes.[8] Players may also battle bosses that utilize a number of different combat mechanics and can drop rare and valuable items. Bosses are summoned by using certain items or when certain criteria are met. The defeat of some bosses is directly tied to in-game progression, while others remain optional.[9] Defeating the Wall of Flesh boss advances the game into "hardmode", which adds many new enemies throughout the world, as well as new NPCs and items.[10] Like bosses, players can battle special enemies and mini bosses during invasions, in which enemies appear constantly and they either must be defeated or a certain amount of time must pass before the event ends. Terraria also features seasonal events which activate during certain periods of the real world calendar year, adding new enemies and content.

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