alembic format problem when importing to houdini or blender

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Petr Krejčík

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Dec 18, 2016, 7:04:54 AM12/18/16
to Brekel Kinect
Hi,
I cannot open exported abc in houdini or blender:
same file is readable without any trouble in 3ds max or maya and when i resave it in ogawa abc format, it becomes readable in both houdini and blender.

blender console:
0  meshes freed
Could not open as Ogawa file from provided streams.

can you help please? i need to export 50 alembics and i really hope i dont have to do resave them all in 3ds max..
regards,
petr

Brekel

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Dec 18, 2016, 7:43:39 AM12/18/16
to Brekel Kinect
Hi Petr,

The software currently exports as non-Ogawa.
I'll look into supporting Ogawa at some point, but given my limited resources you might as well also ask Houdini/Blender for a more complete implementation of Alembic.

Greets,
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