Hi,
Can you explain the procedure to get exported PDC Maya Particle cache files playing into Maya?
As far as I know, you copy the PDC folder into the 'cache/particles' directory of a Maya project. You then create a particle system and use the 'DynGlobals' tab (created with Solvers>Edit Oversampling or Cache Settings...) to point that particle system to the folder containing the Brekel PDC files.
I cannot get this to work!
The main thing I can see that may be causing a problem is that the Brekel PDC file sequence goes frame_00001.pdc, frame_00002.pdc, frame_00003.pdc etc... whilst the data from a Maya particle cache goes particleShape1.250.pdc, particleShape1.500.pdc, particleShape1.750.pdc etc...
Can you help me please?
Thanks in advance,
Jason