VSeeFace OSC Live Streaming?

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Dave Baldwin

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Jun 24, 2021, 2:52:36 PM6/24/21
to Brekel
I'm new to all things MoCap and I'm learning as I go. I realize my approach might be a little too amateur/basic for some, but I need a simple way to animate a proprietary model for livestreaming purposes as well as recording MoCap data to be edited later. I've fallen in love Brekel v3 and I'm wondering if this can be part of my solution. I've converted my .FBX to .VRM to see if the VTubing app VSeeFace can receive Brekel's OSC data. Thus far I've gone through all the different modes in the OSC dropdown, but no luck.  I've tried different port numbers and cycled through things multiple times. When I use ThreeDPoseTracker's VMC protocol, VSeeFace receives it right away. It would be amazing if I could get it to respond to Brekel's OSC data. Any idea if this is possible? Thanks!

Brekel Body V3_LI.jpgVSeeFace_LI.jpg

Brekel

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Jun 24, 2021, 3:38:27 PM6/24/21
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Hi,

The VMC protocol is currently not supported which I guess is what is needed for VSeeFace.
I find it hard to find any (english) information on the specs of the protocol itself, not sure if that is open/public.

Op donderdag 24 juni 2021 om 20:52:36 UTC+2 schreef dav...@gmail.com:

Dave Baldwin

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Jun 24, 2021, 3:48:23 PM6/24/21
to Brekel
Just interesting that they say "OSC/VMC receiver." For that reason, I was hoping it would receive Brekel compatible OSC. Bummer. Appreciate the quick response. I'll try to reach out to VSeeFace to see what OSC they're compatible with or if things are simply mislabeled. Thanks!

Brekel

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Jun 24, 2021, 3:56:19 PM6/24/21
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Well the OSC part is probably not the problem (although I'm not an expert on that and just use a library to handle that).
It will be about what data packets to send depending on what it expects to receive, things like naming, hierarchy, does it deal with positions/rotations and in what kind of units and coordinate systems and such.

Op donderdag 24 juni 2021 om 21:48:23 UTC+2 schreef dav...@gmail.com:
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