Hello
I use my kinect with Brekel kinect pro Body. After that it's more difficult because I want to import the live animation into Unreal engine
4.26.So I use the live link plugin on Unreal engine with the option on Brekel kinect pro Body. If I want to use the brekel skelton in Unreal engine it works.
Problem: Except I want to use the skeleton of the mannequin in Unreal. These two characters don't have the same skeletons and I haven't found a way to change that with live link.
I don't know if I expressed myself well but to make it clear: Brekel's skeleton with the "Kinect" standards should become a skeleton compatible with the Unreal engine skeletons. All this live with live link
Thanks!