Hi,
I hope you are well. I have 2 questions about Body v3 and Unity, I couldn't find my answers in the pdf documentations.
- 1st question : when I import the FBX recorded by Body v3 to Unity, I setup Humanoid avatar, etc. but I got some warnings, is it a normal behavior? (please check screenshot).
Comparing the animation imported in Unity to the app Brekel v3 it looks not as good.
My second question is about Unity Live link. It works well with the demo project provided, so I tried to use my own Character using the same bones defined in Unity Avatar definitions. But, when I started to stream, my character was totally deformed and reduced to small lines, it's very strange since the retargetting using FBX seems to work better. Also, I didn't understand the "Bodies" section, what is it for? Also my character doesn't have Collar bones but they have Clavicle instead, can I use it? I took a screenshot :
Please let me know If I did something wrong.
I bought the full version so I really hope I can make the best use of it with Unity. Thanks a lot for your help.