Thiscontent may be purchased by users who have registered a Nintendo Account and accepted the respective legal terms. To be able to purchase content for Wii U or Nintendo 3DS family systems, a Nintendo Network ID is also required and your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. If the funds have not yet been merged, you will have the option to do so during the purchase process. To start the purchasing process, it is necessary to sign in with the Nintendo Account and the Nintendo Network ID. After signing in it will be possible to review the details and complete the purchase.
To be able to purchase content for Wii U or Nintendo 3DS family systems, your funds usable through the Nintendo Account must be merged with the funds tied to your Nintendo Network ID. If the funds have not yet been merged, you will have the option to do so during the purchase process. You will be able to review the details and complete the purchase on the next screen.
The details of this offer apply to users who sign in using a Nintendo Account with the country setting corresponding to the country setting of this website. If the country setting of a Nintendo Account is different, the details of this offer may be adjusted (for example, the price will be displayed in the respective local currency).
After your payment has been processed, the content will be downloaded to the applicable system linked to the respective Nintendo Account, or respective Nintendo Network ID in the case of Wii U and Nintendo 3DS family systems. This system must be updated to the latest system software and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. Depending on the system/console/hardware model you own and your use of it, an additional storage device may be required to download software from Nintendo eShop. Please visit our Support section for more information.
After your payment has been processed, the content will be downloaded to the applicable system linked to your Nintendo Account, or your Nintendo Network ID in the case of Wii U or Nintendo 3DS family systems. This system must be updated to the latest system software and connected to the internet with automatic downloads enabled, and it must have enough storage to complete the download. Depending on the system/console/hardware model you own and your use of it, an additional storage device may be required to download software from Nintendo eShop. Please visit our Support section for more information.
Content not playable before the release date: releaseDate . For pre-orders, payments will be taken automatically starting from 7 days before the release date. If you pre-order less than 7 days before the release date, payment will be taken immediately upon purchase.
SEGA. All rights reserved. Originally developed by Relic Entertainment Inc. SEGA, the SEGA logo, Relic Entertainment and Company of Heroes are either registered trademarks or trademarks of SEGA Corporation. Developed for and published on Nintendo Switch by Feral Interactive Ltd. Nintendo Switch is a trademark of Nintendo. Feral and the Feral logo are trademarks of Feral Interactive Ltd. All other trademarks, logos and copyrights are property of their respective owners.
Thank you for visiting the Nintendo website! You have been randomly chosen to take part in a brief survey. By taking a few minutes to share your thoughts and opinions, you will be helping us to improve our website.
The Company of Heroes 3 release date was February 23, 2023, available on PC via Steam. The series also hit consoles for the first time, launching on both PlayStation 5 and Xbox Series X and S, though Sega has already confirmed that there are currently no plans for crossplay support.
The strategy masters at Relic are bringing us another return to World War 2. Company of Heroes 3 is approaching, and bringing with it numerous new features that are as surprising as they are exciting. The series is one of the best RTS staples around, managing to plant its flag firmly even during the decline of the genre. And with a much smaller field in the real-time strategy arena these days, a new Company of Heroes is more than welcome.
We've played for around 11 hours already, and chatted to various members of the team, and the new entry is more than holding the line. There have been two public playtests of the multiplayer already. So as we wait for launch, we'll also be popping whatever we learn into this big feature, so keep reading to find out everything we know about Company of Heroes 3.
Company of Heroes 3 will launch on February 23, 2023 over on Steam. It was originally planned for November 17, 2022, but Relic rescheduled that date as of October, saying "our team has decided the game is not quite up to our players' or our own high standards." Relic added that the time will be spent addressing bugs, feedback, and polish for Company of Heroes 3.
After fighting through the Western and Eastern Fronts, Company of Heroes is now heading to the Mediterranean. You'll duke it out in a campaign set across Italy, and North Africa has now been confirmed as well, where you'll conquer territory, get into skirmishes and fight bespoke battles.
We've only seen Italy, and it seems massive. I played through a small slice where I had to take Monte Cassino, giving me a road to Rome, but along with my main objective were countless other battles, side missions and territory to conquer. What I could have done in four hours took me 11.
The North African campaign is a more straightforward RTS campaign than the open map of Italy. "The North African operation is a linear story," senior mission designer David Milne told me during its reveal. "So the players are going to go through and play each mission one after the other and experience that whole story start to finish as we tell it to them."
You'll be able to play as the German, UK and US forces, though on the campaign you'll just be playing the Allies. Importantly, you will actually be able to command both at the same time, giving you a very large toy box to play with. The cooperation and tension between the Allies is a big part of the campaigns, so you'll need to juggle the desires of your subcommanders, who include an Italian partisan liaison.
The partisans are a special faction in that you won't be commanding them like a normal army. Instead, you'll use them on the campaign map to create traps and snatch up enemy intel. I had to liberate some partisan forces first, and then by making choices that favoured them, I unlocked a bunch of convenient perks.
Company of Heroes 3's campaigns are turn-based and take place on huge maps evocative of Total War. You'll have discrete objectives, but otherwise you can explore and conquer these maps however you want, letting you make your own route to victory.
Relic has created a 'holistic loop' that keeps the campaigns feeling inextricably linked to the RTS battles. Everything you can do in a real-time fight, you can do on the turn-based map, whether it's using your air force to scout an area, your engineers to remove mines or your artillery to demolish enemy units. When you engage with an enemy on the map, you get to exchange fire before jumping into an RTS battle, and if you do enough damage you can wipe them out before the main fight. Even if you don't, the impact of that turn-based confrontation will still change things.
As you take more territory, you get more resources that can be spent on your troops. Each bit of territory gives you something, though taking advantage of it means you'll need to keep your supply lines open, and a broken link will mean your units will suffer. Some locations also give you access to naval and air power, turning Company of Heroes 3 into a proper combined arms game.
With an airbase under your command, you can send planes on scouting missions, bombing runs and drop troops behind enemy lines. Ships, meanwhile, can transport troops far afield, or bombard enemies from the safety of the coast. All of this will be a boon on the campaign map, but you'll be able to use them all in missions too.
The tactical pause system is one of the most notable new additions. Essentially, you can play the entirety of Company of Heroes 3's singleplayer with your finger never drifting far from the pause button. When you freeze the action, you can still command your troops, queueing up orders to allow them to pull off elaborate attacks the moment you return to the fray. Relic hopes it will help new players make sense of the complex fights, but it's also just a really enjoyable way to play, especially if you've spent more time with turn-based tactics lately.
Destruction is a series mainstay, and Company of Heroes 3 has dialled up the system considerably. All of its props, from buildings to foliage, can be damaged, and they don't just have a couple of states. Buildings can be chipped away at over time, vehicles can have parts blown off and the destruction system tells you the story of the fight. The system dramatically transforms the battlefield, aided by striking lighting and the bombastic audio. Looking at maps after a fight, they're barely recognisable.
New to the destruction system is the persistence of things like fallen masonry, which can be used for cover. Destruction doesn't mean all the cover vanishes, it just changes the kind of cover. There might be fewer buildings to hide in, but that doesn't mean everyone's fighting in the open. Debris can also be a risk, too, as it can fall on troops and crush them.
You can also choose to breach a building instead of toppling it. You can command your infantry to breach, at which point they'll toss in a grenade and then wipe out the enemies hiding inside. Some of them might flee out the back, but you can catch them if you position other troops behind the building. If you use upgraded engineers, you can even use your flamethrower to breach, which is a lot of fun.
3a8082e126