Earlier models of Apple's wireless input devices don't have a Lightning port. To set them up, you need a wired or wireless mouse or trackpad that is already connected to your Mac. If you're using a laptop computer, you can use its built-in trackpad during setup.
I am having a problem with my Magic Mouse gen 1. I have tried pairing it with my iPad numerous times and while it pairs, tracks, and selects things perfectly I am completely unable to scroll webpages or anything else and am forced to use my finger to do so. I have seen lots of people on YouTube using the Magic Mouse gen 2 and it works perfectly so I'm wondering, what about the 1st generation Magic Mouse is causing it to behave this way? Is it just because it's old and I need a new mouse? I'm just looking for answers right now so if the answer is just flat out no, then I can go get a new mouse to use but if anybody else has managed to scroll with the 1st generation Magic Mouse then I would like to know what I'm doing wrong because having a mouse that I can use properly with my iPad would be a huge asset to me.
Apple tried to breed a conventional mouse wheel with a trackpad, and results of course were the Magic Mouse. The intention was to incorporate more gesture based actions on the mouse surface, to ultimately match the trend towards tablet based devices and their heavy use of finger gestures.
I've been facing to be difficult to move mouse cursor smoothly by Magic Mouse. It's suddenly and frequently happened in a short period when I use especially Google Chrome 67 after I connected to external display. I usually use Google Cloud services. So, I don't know other application will face this issue. But, It's happened with Quick Time player when I play video. This phenomenon will exist in both of the screen after connected. It was not like this condition before I got an external keyboard has numeric keypad. Does anyone face similar issue like me and to have been fixed?
I still have same issue on my MBP. I will do the test on another MBP again soon. I don't think I can find a root cause of this. I really doubt logic board and the memory. And, Apple store held the investigation in deeper level. But There is no issue on my MBP and magic mouse.
I have my magic mouse set so it moves fluidly and to my liking across the screen, but when I scroll to zoom in on Rhino it lags and then zooms in too quickly and gives me a headache, is there anyway to slow down the zoom speed without slowing down how my cursor moves? Changing the opinions on Preferences? I think the lag in the mouse delay has something to do with me over zooming, Anyone else have this issue?
One thing I really like in Windows version with scroll-wheel mouse is the way one can simultaneously zoom and pan by controlling where the mouse cursor is when scrolling. Another is how quickly one can zoom from looking at galaxies to looking at protons (exaggerating to make the point) in order to inspect for micro-anamolies. With two or three fat fingers on a trackpad this is not nearly as easy and accurately controllable.
However, I notice that the magic mouse has a very irritating behavior -- when you click the "middle button", it pastes the clipboard contents into the editor. This is problematic because the "middle button" is not clearly defined on the multi-touch mouse interface.
This mouse has the following buttons in this order: Button Left, Button Middle, Button Right, Button Wheel Up, Button Wheel Down, Button Horiz Wheel Left, Button Horiz Wheel Right. They can be manipulated with xmodmap. See "man xmodmap" for details.
Then run this in the terminal (at the command prompt) to reverse the scrolling (set natural scrolling without affecting the scrolling on your tracpad) as well as map the middle button to the left button (disable the middle button): xinput set-button-map ID 1 1 3 5 4 (replace ID with your magic mouses' ID - from the first step).
The Magic Mouse is a multi-touch wireless mouse sold by Apple Inc. and manufactured by Foxconn. The first-generation Magic Mouse was released on October 20, 2009, and introduced multi-touch functionality to a computer mouse.[1][2] Taking after the iPhone, iPod Touch, and multi-touch MacBook trackpads, the Magic Mouse allows the use of multi-touch gestures and inertia scrolling across the surface of the mouse, designed for use with macOS.
The Magic Mouse borrows design elements from the preceding Apple Pro Mouse, notably its seamless "zero-button" design and translucent acrylic surface for 360-degree scrolling, replacing the rubber scroll ball on the Mighty Mouse. The mouse does not support left and right-clicking simultaneously, and also removes the ability to middle click without third-party software workarounds.[6]
The second generation Magic Mouse was introduced in October 2015, alongside the Magic Keyboard and second-generation Magic Trackpad. A space gray color was introduced with the iMac Pro in 2017, and was later made available as a standalone purchase.[7] iPadOS 13.4 introduced mouse support to iPads for the first time, and supports all functionality of the second generation Magic Mouse.
Initial reception to the Magic Mouse was mixed, with reactions to its inability to trigger Exposé, Dashboard, or Spaces, as its predecessor could, or to middle click.[10] Later versions of Mac OS X include gestures to open Mission Control, which incorporates functionality from Exposé, Dashboard, and Spaces. Other issues included the mouse's unstable connection to the first and second-generation Mac Pro models, models, and its low-profile design being uncomfortable & unergonomic was causing palm-aches, and hand cramping for some users.[11][12]
The Lightning charging port is located on the bottom of the mouse, rendering it unusable while charging, even with multiple attempts to make the Magic Mouse usable whilst charging (most notably by Unnecessary Inventions) a software lock had disabled it. A design choice that was widely criticized by reviewers.[13][14][15] Critics have also noted the omission of Force Touch technology, compared to the second-generation Magic Trackpad.[13][14]
I want to be able to zoom with my mouse instead of panning when i scroll with my mouse. I went to preferences and tools and clicked on "use mouse wheel to zoom" but it still wants to pan. I know I can do it when i hit the option key but I would prefer not to..... I have the latest OS Monterey with the latest Affinity photo
Just about anything with a real scroll wheel is better for this than any of Apple's devices that use a touch surface for it. My wife uses a Logitech M535 wireless mouse with her Mac & it works very well. It is also often available at a discount, uses a single AA battery that lasts at least 6 months, & even has a tilt-wheel function to enable side-to-side scrolling.
I assumed you did when you mentioned a vertical mouse, but they are not cheap so I suggested the M535, which is widely available in the US for $20 to $25, including in some of the big box bricks & mortar superstores like Walmart so it could easily be returned without the need to ship it back if it isn't liked.
i'm a new affinity/mac user after 25 years with adobe/pc. the magic mouse has a ton of benefits i'm enjoying (after i added a couple of sticky grippy handles to the sides) and i found i could zoom using it with designer. tonight in photo, i cannot make it work. why does zoom with the magic mouse work in one affinity program and not another?
Thanks for contacting PreSonus Support.
The issue with the magic mouse has been logged internally and is in the hands of our Dev and QA Teams. They are aware of it, and it is known to them.
Should this issue be addressed in a future build of Studio One, you will see it referenced in the release notes for that build. Unfortunately, as my colleague has said, we are not authorized to discuss future developments of our products.
Hi Richard,
Thanks for contacting PreSonus Support.
The issue with the magic mouse has been logged internally and is in the hands of our Dev and QA Teams. They are aware of it, and it is known to them.
Should this issue be addressed in a future build of Studio One, you will see it referenced in the release notes for that build. Unfortunately, as my colleague has said, we are not authorized to discuss future developments of our products.
Kind Regards,
Given that with just 5 minutes of charging you get around 10 hours of mouse usage and charging it to full gives you around 1 to 3 months of usage, at first it might seem that it's an aesthetic decision detrimental to usability but at a closer look there doesn't seem to be any disadvantages of having the charging on the bottom because ultimately it's a wireless mouse.
My guess is that the Lightning connector is not designed for the mechanical strain of using the mouse while charging. So maybe it is to avoid warranty claims of angry customers who damaged the charging port by using the Magic mouse in an unintended way...
However, another user has suggested that the charging port is a point of strain while using the mouse. This is a good theory too that runs counter to the above explanation. But I don't think Apple is smart enough to prioritize that.
+1 vote for all apple mice being nothing more than a cruel joke. Everything from the imac hockey puck, through the current pill shape to the magic mice, every last one of them needs to be melted down into a shiny doorstep.
I am using the Sonos controller on my iMac M1 chip using Ventura 13.4 software. When I am scrolling down music on the right of the app using the mouse, the left and right swipe gesture is so sensitive it moves back and forward between windows in the app.
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