visual editor user interface bugs

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Mario von Rickenbach

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Aug 19, 2012, 6:15:55 AM8/19/12
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here are some problems I experienced when using the visual editor:

- All number fields in the editor properties are somehow broken, I can't write any numbers, and when I click on the fields and drag, weird text glitches happen in the inspector tab. Text and asset reference fields work as expected. (see attached screenshot)

- The size of thee display objects column is too small to read the text of the buttons and I can't resize it (thats no big thing, but a bit confusing at first).

- Sometimes when I change an asset reference (eg. a button texture) and then add another object and change the type of it, the previous object loses some of its settings/references (I attached a video addobject.mov which shows this problem)

- When I try to move the objects (like for example a button), it sometimes resets the position after dragging or it doesn't update the position when moving. This happens when I click outside the editor window/tab and then inside again (but not always, it's hard to reproduce)

I'm on unity 3.5.5f2 with brassmonkey v1.0.6

addobjects.mov

Francois Laberge

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Aug 20, 2012, 3:41:10 PM8/20/12
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hey Mario,

We worked on some of these issues and have uploaded a new Unity SDK package to our website. I've added specific responses inline in blue below.
On Sun, Aug 19, 2012 at 6:15 AM, Mario von Rickenbach <mariovonr...@gmail.com> wrote:

here are some problems I experienced when using the visual editor:

- All number fields in the editor properties are somehow broken, I can't write any numbers, and when I click on the fields and drag, weird text glitches happen in the inspector tab. Text and asset reference fields work as expected. (see attached screenshot)

This seems to have broken with Unity 3.5. They now show up correctly. Note: we removed the ability to scrub for now as we were short for time and it was more work to re-implement after our fix. 

- The size of thee display objects column is too small to read the text of the buttons and I can't resize it (thats no big thing, but a bit confusing at first).

Admittedly not ideal. The buttons are 'Add', 'Remove', and 'Add Selection' 

- Sometimes when I change an asset reference (eg. a button texture) and then add another object and change the type of it, the previous object loses some of its settings/references (I attached a video addobject.mov which shows this problem)

Looking at the video, it appears that he changed the first button he created (which had the up image) into a textfield rather than the second one. When a new display object is created, selection changes to it. 

- When I try to move the objects (like for example a button), it sometimes resets the position after dragging or it doesn't update the position when moving. This happens when I click outside the editor window/tab and then inside again (but not always, it's hard to reproduce)

We haven't been able to reproduce this yet.

I'm on unity 3.5.5f2 with brassmonkey v1.0.6

--
 
 
 



If there is anything else you need, don't hesitate to ask,
Francois

--
Francois Laberge
CTO
Brass Monkey Inc.
San Francisco | Boston

Mario von Rickenbach

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Aug 22, 2012, 7:02:00 AM8/22/12
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Thanks, Francois! I just checked it out, with the number field fixes everything is a bit easier.
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